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Path of Exile Delve Azurite Mine's Infinite Depths Guides

In Path of Exile: Delve, you may delve into the Azurite Mine's Infinite depths to extract treasure and find out its subterranean secrets.
Most current expansion capabilities an infinite dungeon and pocketable currency products, at the same time as a bunch of new distinctive products, talent gems, balance modifications, graphics engine improvements and more!


Path of Exile revealed their subsequent league, Delve that may be launching on August 31st, roughly in 3 weeks time. Delve will function an infinite dungeon exactly where players will likely be delving into the Azurite Mine in search of gear and treasure.



Left untouched for over 250 years, the Azurite Mine has been consumed by a malevolent darkness that cast out the Eternal Empire. Niko, an inventor, has harnessed the energy of Voltaxic Sulphite to create a machine named the Crawler which can pierce the darkness. Delve into the mine but don't leave the Crawler's light for extended or you'll be crushed by the darkness.
The Crawler will speed up for those who get ahead of it.

Players can come across game longevity in the Azurite Mine simply because any Azurite located whilst inside the mine might be made use of to upgrade the crawler, get flare or dynamite allowing the player to acquire delve additional and remain longer inside the mines.

The Delve league characteristics a brand new stackable currency called fossils which will be slotted into resonator which are pretty significantly are the advance version of the currency that we already have. The difference is the fact that the currency has fossil slots which allow players to choose particular themed mods they want for their items. Like physical focused, minion focused, has an essence mod, and so forth.

The Azurite Mine features new creatures, bosses, mechanics, and visuals alongside current creatures and mechanics that had been specific to previous leagues. The Delve Expansion also features the return with the Reliquary which now gives an even price of dropping any on the 150 Distinctive Relics that had been particular to earlier leagues.

As normally, new league signifies new skill including Toxic Rain & Smite, plus current ability adjustments, divination cards and new uniques, some which are exclusive to the Azurite Mine. The Delve League is focused on game longevity, giving players extra things to do for example an infinite dungeon alongside far more PvE competition, for example, an Azurite Mine depth leaderboard.



The Azurite Mine is rich with resources. It was a go-to destination for the miners of Wraeclast, where they would pick at the mine's near-infinite treasures. One day, a strange darkness overtook the Azurite Mine. It's a darkness that kills anyone on contact. The darkness proved to be so overwhelming that it essentially closed the mine off to scavengers forever.

That's until an inventor named Niko the Mad came along. His invention is the Crawler, a light-generating vehicle that runs on Voltaxic Sulphite. Once the Crawler is placed on a track and powered by the Sulphite, players can follow the vehicle through the mine's interior. The mine is filled with powerful enemies, but also numerous and rare rewards. Whilst the Crawler can only go as far as its Sulphite supply will allow, the vehicle will run at the player's pace. If the player runs on ahead, the Crawler will keep up. Likewise, if there's an intense battle going on, the Crawler will slow down. The mine's layout is charted along a map, with nodes on the map indicating event encounters that offer rare loot.

Players can begin their expedition almost immediately, with each area in Wraeclast containing its own Sulphite deposits. These deposits will pop up over the course of natural gameplay. Once Sulphite is spotted, it's a simple matter of clicking on the Sulphite to bring Niko along to dig it out. Players can then opt to accompany Niko to the mine immediately or pocket the Sulphite until later. The mine's rewards become greater the farther the player is able to travel and the longer they're able to remain alive. Those looking for the best treasures can exchange larger amounts of Sulphite for much more time in the mine. Of course, the trick to getting treasure is also staying alive, so be sure your character is prepared for the journey.

Aside from various rare items, players can come across Azurite scattered throughout the mine. Azurite is usually applied to upgrade the Crawler itself, either by increasing its light radius, Sulphite capacity, or darkness resistance. Players can also opt to exchange it for certain products that may help in the mine. One of those things is the Flare, which allows explorers to stray away from the Crawler briefly and have some light surrounding them. There are special drops and things that are sometimes located away from the Crawler, but the only way to reach these far-away passages is to use a Flare. Additional secret areas are hidden behind unstable walls, which is usually accessed with Dynamite. When Flares and Dynamite is often purchased with Azurite, they'll also occasionally pop up more than a natural mining expedition.



The Delve league includes a graphical upgrade to water and the lighting system that benefit both skills and MTX without adding too considerably strand on performance.



As noted, the Azurite Mine is infinite, so the challenge is in seeing how far players can reach. For a further sense of competition, Grinding Gear Games is adding a leaderboard for who can make it the farthest down the mine. Those who want to compete will want to stay with the Crawler and endeavor to survive the multiple event encounters. Those looking to explore at their own pace can use Flares and Dynamite to explore different areas off the beaten path. The latter explorers will want to be careful, though. Grinding Gears' Chris Wilson demonstrated to Shacknews what it suggests to go off the main path and once his Flare was extinguished, the darkness wiped out his life bar in ridiculously quick fashion.

In addition to the new infinite dungeon, Path of Exile is also refining some existing mechanics for Delve. Players can now locate new things that remove some of the randomness involved in crafting. Socketable Crafting Things are being introduced, along with Fossils that will help craft a lot more focused item. For example, players can find something like a Primitive Alchemical Resonator and fill it with a Metallic Fossil. The latter item increases the odds of rolling a Lightning Mod, even though eliminating select other mods. Rolling these two together created a special Broad Sword that deals almost exclusively with lightning offense and resistance. Some Resonators can fit far more Fossils, allowing for far more powerful things.



Ten skills are set to be revamped with the Delve expansion, with the team going back and designing some new toys for current classes. For example, the Guardian (a Templar subclass) can now pick up the Smite ability, which allows them to chain together lightning strikes and also grants a momentary lightning aura to both the Guardian and any allies. Another example will see the Chaos Pathfinder get a brand new Toxic Rainbow skill. Toxic Rain places spores on any affected enemies, slowing them and causing chaos damage right up until they explode. Grinding Gear is staying quiet on the other eight revamped skills and will reveal them closer to the expansion's launch.

The team is also going back and giving certain current Path of Exile content a visual makeover. There are newer additions, like Global Illumination, Ambient Occlusion, and new realistic water tech with dynamic water speeds, foam synthesis, and currents. But Grinding Gear is also going back to its older assets and giving them some noteworthy upgrades. Monster art from the earliest Path of Exile stages is now being updated to visually match the game's newer content.



Lastly, Delve will add a special item that readers may not even get to see for themselves. Timeworn Reliquary Keys will open up portals to special treasure rooms, but they'll contain one chest. This chest will contain a "Relic" exceptional item. These one of a kind items are special drops from earlier leagues that are no longer available within the game. Wilson made sure to emphasize that Timeworn Reliquary Keys are the rarest with the rare products, so significantly so that players may never encounter one at all over the course of their time in Path of Exile. So if anyone does choose up this item, know that it's a huge deal.

The time to go spelunking is almost at hand. Those looking to explore the mysterious Azurite Mine won't have to wait too extended. Path of Exile: Delve is set to release on Friday, August 31 on PC, with Xbox One players getting the expansion on Monday, September 3.

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