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Path of Exile 3.1 Builds With Volatile Dead For Duelist, Marauder, Witch, Ranger, Shadow, Templar

Volatile Dead is Corpses near the targeted place explode, dealing harm inside a small location and producing an orb which moves towards nearby enemies before dealing spell damage inside a more significant area. The explosion of your corpse will not be affected by modifiers to spell Harm, and cannot be reflected. In this Post, We will Share Best most magnificent Path of Exile Abyss League Volatile Dead Builds for you.

[Duelist] For Slayer - Ngamahu Cyclone Build (Uber Lab Runner, Finish Game Viable)
This Build did a quick test on Cremation and Volatile Dead. Cremation operates much better for mapping. This Build got a feeling Volatile Dead will work really nicely with Vaal Breach on the boss fight.
Volatile Dead triggering with cyclone can see in this Build in the start off, looks sweet.
Pros:
- Endless Hunger from Slayer tree give leech effect related to Atziri's Acuity Gloves
- You are going to have the ability to clear Uber Lab by level 75
- You're immune to bleed and stun throughout fights
- You've 20% culling strike, efficiently lowering boss well being by 20%
- Breakneck clearing speed on account of high AOE radius
- High life regen generating it quickly to handle traps in Uber lab
Cons:
- Leveling to level 55 could possibly be a chore, but from there onward it indeed is a breeze
- Elemental reflect can nevertheless be a problem (use ruby flask after you run into elemental reflect and you must be beautiful)
- Can't-do no life no mana leech map

Talent Tree: https://goo.gl/Gyb1L3
PoB Pastebin: https://pastebin.com/5ZdZe0Qt
Instance Link: http://www.pathofexile.com/forum/view-thread/1819239


[Marauder] Meatball Mage - Budget, Beginner-Friendly Volatile Dead/Cremation Berserker for All Content
That may be a guide for any reasonably standard Volatile Dead build using an ideal mix of damage and Tanky along with the capacity to complete quite much any content. Berserker used to grant entire life and mana leech to fuel Mind over Matter, too as a perfect chunk of damage.
Pros:
+ straightforward to play. No need to meticulously manage buffs or flasks, positioning is just a matter of maintaining your distance, and also you barely need to aim your skills. Even quite forgiving resulting from being in a position to Facetank most content.
+ Great harm. DPS is strict to estimate because of the mechanics of the skills, but you can get north of 200k Shaper DPS devoid of too considerably work and push past 500k using a bit more spending. Boss DPS numbers are extremely + equivalent to squishier, more desperate to play crit versions.
+ Good AoE coverage. Volatile Dead residences in on enemies from over a screen away. You will by no means miss stragglers.
+ Tanky. Over 8k EHP, and you happen to be always leech capped on each life and mana (even against single targets) as a consequence of hitting pretty regularly. Facetanks, most of the game, should you so need, like most bosses up to T15. Can survive all guardian skills except for Phoenix Discharge.
+ Can do just about all content material. Need to avoid Elemental reflect and no-leech maps, and slower recovery may be annoying for tough bosses. Have personally accomplished Atziri, all Guardians, Elder, Vaal Temple, and so on. With Ease. Need to be exceptional for Shaper (but I suck at Shaper so cannot confirm). Wouldn't suggest for Uber Atziri as a result of Volatile Dead's target splitting mechanics producing split phase awkward.
+ Effortless to gear. No uniques required or even strongly advisable, totally SSF viable, can efficiently do on a spending budget.
+ This can be a pro or maybe a con depending on your opinion but plays differently to most builds in which you do not just hold down one button. You will need to use 3 different skills in combat, and none of them are specifically Poor.
Cons:
- Evident speed is stunning but not fantastic. Need to use two skills to kill a pack in most circumstances. Somewhat produced up for by obtaining long variety homing missiles in search of out packages which you aren't focusing on, but apparently not a top-tier clear speed build.
- This Build may be a pro or maybe a con depending on your opinion but plays differently to most builds in that you only never just hold down one button. You will need to use three various skills in combat, and none of them are explicitly Negative.
- Can't-do Elemental reflects and no-leech maps.
- Can't-do Uber Atziri, plus a poor choice for Uber Lab farming as you are going to nearly usually accidentally destroy Lazaro's helpers and lose keys.
- Can not use Volatile Dead for early leveling as other variants can. Must wait until level 40+.


Talent Tree: https://goo.gl/Qtg9Tk
PoB Pastebin: https://pastebin.com/9qMnhCB9
Build Link: https://www.pathofexile.com/forum/view-thread/2053804


[Marauder] Cast on Melee Kill Assistance Cyclone/Volatile Dead Berserker - Great League Starter

For the gear, you mainly will need to seek out affixes such as Elemental Resistances, Life, and Armour on all of your stuff. Elemental harm on jewelry is superb but not mandatory in the get started!
Try to get at least two items with higher low accuracy!

The build tends to make use of one particular individual item, martyr of innocence.
There is probably also a solution making use of Ngamahu's Flame Axe with Molten Burst shenanigans, but that is a distinctive method. I think Martyr general could be a lot more robust solution.

For Endgame you'd use a Belly of your Beast, some Opal Rings with elevated Elemental and Fire Harm and high Elemental harm weapon rolls.
This Build also makes use of Fireborn jewel in Duelist area, which gives your cyclone harm a pretty nice boost.

Skill Tree: https://goo.gl/ZUNDQE
PoB Pastebin: https://pastebin.com/UDVnYV6w
Build hyperlink: http://www.pathofexile.com/forum/view-thread/2059485


[Witch] The Absinthe Scavenger - cremation and volatile dead with six Curse
Playstyle (Have to read before trying)
Against trash mobs: place unearth totem and cast wither (no want to target, just hover about).
Against blue or uncommon: spot an effigy in the midst of your pack, place unearth totem, cast wither on rare/blue enemies (do that in order).
Against boss: unearth totem - effigy - cremation - wither ( recast totem and effigy if they expire) you are able to tank some hits from bosses, but it doesn¡¯t mean you could face tanking anything like a berserker together with the insane leech. Prevent big hits will maintain you from death. Try to not remain as well extended in a firestorm, caustic cloud or shaper¡¯s vortex.
Map: density is your friend. Higher frequency indicates the shorter distance involving packs, which makes your fire orbs unstoppable even without the need to unearth totem. (i.e., in this case, you won't need to cast uncover Totem among packets)
Group play: Cast puppet and you are excellent support. Don¡¯t use either as we often lag behind. Though inside the arena, do the same issue as you would in a boss fight. We can safely contact this as a Curse bot, the evil sister of aura bot.
Pros:
+ can use tier 1 movement ability in game, i.e., whirling blade
+ can run nearly any map mods (reflect is not a problem)
+ core skills are new skill gems, and volatile dead's auto-targeting is incredible
+ meager price (all exceptional are beneath one Poe chaos orb) and therefore best as league starter
+ core mechanism readily available at shallow level and leveling process is smooth as silk
+ chaos harm bypasses power shield, generating enemies die more quickly
+ strong defense
Cons:
- distinctive items lock 5 slots in gear (when within the late game, you can swap "Eber's unification" and "embalmer" with elder items)
- slow at mapping, not a farming build
- No stun immunity. Stun defense will depend on pantheon.
- press numerous buttons and as a result not suitable for casual play style
- have not tested finish game content, its power against challenging bosses is unsure

Ability Tree: https://goo.gl/dhkniE
Build link: http://www.pathofexile.com/forum/view-thread/2055939


[Scion] Poet's Pen Volatile Dead - all content material - HC/SC
The build performs by using Poet's Pen wand. The wand casts any spells socketed in it every time you attack.
So we trigger the spells by utilizing a frenzy curse on hit setup.
One particular wand casts unearth which creates corpses. The other wand casts volatile dead on those bodies.
One particular of This Build pens has modified harm values for less difficult harm calculations. Have a look at typical damage of volatile dead, not DPS

Q: Why not scale only elemental damage to scale the corpse explosion damage
A: We've no data on unearth corpse life, so it is tough to know how powerful this really is. Besides, the most active portion of Volatile Dead would be the ability to precast for five seconds before a fight and shotgun the boss. Corpse scaling wouldn't help with this

Q: What do I will need to begin?
A: All you need are two poet's pen. For those who can not afford them, you can possess the exact same passive tree just play self-cast Volatile Dead and Desecrate until you could farm the poets.

Q: What items do I get initially?
A: Poets > +1 Helm enchant > Kaoms > Cooldown Gear > Acuities > Essence crafted Opals or Shaper Rings with spell harm

Q: What ascendancy do you prefer?
A: Scion ideal overall IMO

Q: Why not use bodyswap?
A: It tends to make me really feel a little sick, do not just like the playstyle

Q: How will be the build soon after the nerf helmet enchantment?
A: Nevertheless very robust, the enchant was way also potent, it's nonetheless likely the very best delight in the game.

Shaper kill

Chayula kill

PoB Pastebin: https://pastebin.com/YWDPWgK1
Ability Tree: https://goo.gl/TnLM9G
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/2056626


[Ranger] Smoothly cast Volatile Dead! Rapidly clear speed! Now with Uber Lab video!
Do you want to play Volatile Dead, but hate the idea of having to cast Desecrate or Unearth very first? Want a fast-clearing character which will get through bosses as well? And no six-link necessary?
If this sounds very good, attempt out my build! It is 3.1-tested as much as map tier 16 and level 93. I will be updating my build as I progress using the league, it¡¯s nevertheless a little bit rough about the edges, but I do not believe I¡¯m far off.
This Build is really a softcore-only build. I do not suggest it for hardcore. Also, as a consequence of the number of travel nodes at the beginning of the tree, you might need to level as freezing pulse or one more leveling talent just before switching more than to Volatile Dead at about Act 3. It is possible to use Poet¡¯s Pen, a vital build unique, at level 12, so if this is not your initial character, you may use them while leveling to a substantial impact.
Pros:
+ Fast clearing
+ Smoother talent spam than self-cast Desecrate
+ Tanky
+ Makes use of Pathfinder ascendancy: movement speed, bonus flask charges, + Elemental Concentrate Help damage penetration
+ Kills bosses Quickly!
Cons:
- Demands you to work with greater than 1 talent in boss fights
- Needs great flask management
- Gearing may well be too expensive
- Leveling is slower than other builds without having celebration play or investment in leveling uniques.

Final Izaro fight


PoB Pastebin: https://pastebin.com/Lfzr1fs2
Skill Tree: https://goo.gl/DzQKBY
Build Link: https://www.pathofexile.com/forum/view-thread/2044241


[Shadow] MoM Detonate/Volatile Dead Trickster! Terrific league starter!
This Build sees most are going for Inquisitor. When Inquisitor possibly offers you a little extra DPS from Inevitable Judgement, Trickster provides you greater defense (evasion, mana regen), power and frenzy charge generation and more speed all around. Should you like to
Pros:
+ Defensive (MoM, Evasion, Leech)
+ Higher Harm
+ Quick
+ Frenzy and Power charge on kill
+ Low-cost, no mandatory uniques (even though a few recommended)
+ Terrific mana and life sustain
+ Generates Power Charges reliably on bosses
+ Very active playstyle
+ Expense effective
+ Plenty of explosions!
Cons:
- Mana hungry build (No trouble for Tricksters though!)
- Not immortal. Substantial physical hits and DoTs can kill you if they get past your defenses.
- Not reflect immune
- Relies on corpses to deal damage
- Active playstyle. Not your standard one button build

Video Hyperlink:
Final Izaro fight


PoB Pastebin: https://pastebin.com/jsB5JBsa
Skill Tree: https://goo.gl/mmRT2n
Build Link: https://www.pathofexile.com/forum/view-thread/2038758


[Templar] MoM Detonate/Volatile Dead Trickster! Great league starter!
Seeing poet pen VD/Body Swap videos could be the cause I created a double Poet Pen Templar, and I should say, the best/quickest/ most enjoyable leveling I have ever had in PoE.
This Build Will defiantly track and let you know when I also have downed Shaper. As of now, I killed all Elder Guardians in T8-9 maps and had trouble with Elder, but that's mainly because I nonetheless have garbage leach, no helm enchant, SUPER OP for confident, but Very enjoyable.

An Update on the Volatile Dead Helmet Enchantment
Just after tomorrow's update, the enchantment will only be available in the Eternal Labyrinth, and all current versions of this charm will modify so that Volatile Dead can just destroy up to 1 further corpse, down from 2/3 other bodies.

Video Hyperlink:
Shaper Down

Build Play

PoB Pastebin: https://pastebin.com/kN6FYd7
Skill Tree: https://goo.gl/qaEY35
Build Hyperlink: https://www.pathofexile.com/forum/view-thread/2050819

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