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POE 3.3 Marauder Build For Uber Lab/ Guardians with Sunder Juggernaut

This construct is really a strong league starter. It is capable to progress into red maps and farm the Uber (Eternal) Labyrinth on a tight budget. Beneath could be the setup that I am running for farming Uber Lab and Guardians. Instead of Atziri's Disfavour, you can use any two-handed ax, however, it is a massive upgrade in terms of damage.


3.3 Adjustments:
Earthquake
- The base delay involving the initial attack along with the aftershock is now 1 second (down from 1.five seconds).
- The aftershock now offers a lot more damage because of the gem levels, dealing 69% far more damage at gem level 20 (up from 50%).

Vaal Earthquake
Added a brand new Strength gem - Vaal Earthquake: Smash the ground, dealing damage in a location and cracking the earth. The crack will erupt inside an effective aftershock right after a quick delay. Your steps will deal harm about you for a duration, cracking the earth when the preceding cracks have erupted.

Vaal Skill Adjustments
- Vaal ability gems now also grant the base version in the ability at the exact same level and good quality because of the Vaal gem. For example, a Vaal Burning Arrow ability gem now grants each the Vaal Burning Arrow and the Burning Arrow expertise.
- Making use of a Vaal ability now prevents you from gaining souls for all Vaal expertise to get a brief period of time immediately after the ability is used. The duration of this effect varies from the ability to talent.
- Whereas previously the price of Vaal capabilities would raise in places following Act five, and again just after Act ten, the cost of all Vaal capabilities is now constant throughout the game. This can be worth keeping in thoughts when taking a look at the following changes, as though lots of Vaal ability fees happen to be raised when compared with their base cost previously, they commonly now reduce than the cost you'd have paid in higher-level places.
- Damaging rare enemies now generates 1 Vaal soul per 2% life it loses, using a 1-second cooldown.
- Damaging exclusive enemies now generates 3 Vaal souls per 2% life it loses, having a 1-second cooldown.

Ground Slam
Ground Slam is often employed with axes.

Main Skill:
Slot: Weapon 1
Sunder 20/20
Melee Physical Damage 20/20
Concentrated Effect 20/20
Multistrike 20/20
Fortify 20/20
Maim 20/20

Either:
6L Sunder: Sunder + Conc + Melee Phys + Multistrike + Fortify + Maim
6L EQ: EQ + Significantly less Dur + Fortify + Conc/AoE + Melee Phys + Maim
6L: Warchief + Melee Phys + Faster Attacks + Conc + Bloodlust + Maim
4L: Leap + More quickly Attacks + Blood Magic + Culling Strike or Fortify
3L: CWDT lvl 1 + Enfeeble lvl five + Blood Rage lvl 7 (consider cider Blood Rage when optimizing EQ attack time and duration)
1L: Enduring Cry, Hatred, Herald of Ash and/or Arctic Armour

Ascendancy:
Lab: Unflinching, Unbreakable, Unstoppable, Unrelenting
Mapping: you could take Unyielding as an alternative to Unrelenting or Unbreakable or Unstoppable (kinda is dependent upon map tier/map mods / gear / personal preference)
Note: Unyielding is ~5% far more dmg (eight and -> 40% inc dmg -> results in ~5% far more DPS)

Full Uber Lab run !!! Gargoyles + Charges !!!

Uber Lab at league start !!! Essences + Fonts !!! Level 81, 18/0 gems, budget gear, 5L:

Full Uber Lab run - big layout + side room - Level 84, 19/0 gems, budget gear, 5L:


Normal Atziri


Pantheon:
Farming maps: Gruthkul, Lunaris
Farming guardians: Tukohama, Solaris

Flasks:
Atziri's Promise, Lion's Roar, instant heal (+ bleed removal), yet another instant heal (+increased armor in the course of flask impact), basalt (+freeze removal).

Jewels:
24+ Harm from:
- Melee Harm
- Physical Harm
- Physical Damage with Axes
- Physical Harm with Two-Handed Melee Weapons
- Region Damage
6+ Attack Speed from:
- Attack Speed
- Attack Speed with Axes
- Attack Speed with Two-Handed Melee Weapons

Video build guide by mbXtreme:

Earthquake optimization:
If your attack speed is "too high" you'll only get the aftershock just about every second attack. Adjust your attack speed and talent duration to have a shorter ability duration than attack time. To attain this, I am utilizing:
- 30% significantly less EQ duration enchant
- 20% top quality Less Duration gem
- Warped Timepiece amulet

Hints:
- Aim for 20-21k armor - It is fine to work with Determination inside the starting!!!
- Avoid extra elemental harm mods on T15/16 maps
- Steer clear of poison on hit mod on high tier maps
- Steer clear of physical reflect mod on all map tiers!!!
- Stay away from no leech / no regen mod
- Do not use Hatred / Herald of Ash on elemental reflect maps
- Guarantee to maintain up eight Endurance Charges and Fortify when fighting high tier bosses.

Typically, they may be not worth the trouble for motives that happen to be adequate in the lengthy run. Even though they may be helpful for players who may perhaps know absolutely nothing about the game. For essentially the most element, they are studying tools for novices to ease them into the game. For far more POE 3.3 Builds, you are able to stop by U4gm.com. Just a reminder: you can get 5% coupon code free of charge from the reps in the event you Invest in Poe Currency order from this article.

POB Link:https://pastebin.com/pWDri5AP
Ability Tree:https://tinyurl.com/y7m2lgfw

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