The Deadeye is an offense-oriented class that focuses on projectile damage and utility, gaining access to passive projectile modifiers like further projectiles, pierce, chain, and location of impact. This class is suited for bow attacks. Still, the majority of its modifiers apply to any shell, which means most projectile one of four harm sources, which offers damage to targets based around the damage values from weapons or unarmed. Skills that deal with attack harm possess the Attack gem tag, and a few spell projectiles also benefit from them.
[PoE 3.9] High move speed and Insane clear Deadeye League Starter Build
Ice shot got a nice buff this patch, at max level it is intrinsically linked to a standard 15 added cold damage support, its inherent mechanics also makes it an excellent skill at the clearing, this build can quickly 1 shot clear two screens. Barrage is a skill the scales incredibly well with additional arrows; by default, it fires five arrows, we can bump that number to 14 without any links. The Taming is a powerful ring that scales well with reliable ailment application, because we have 100% crit chance we always inflict ailments, thus getting the full benefit of this ring. Frost bomb applies 25% cold exposure, use this at bosses for a nice damage boost. Frenzy and power charges provide attack speed and crit chance. Assasin's mark amps our crit potential. The aspect of Spider slows enemy movement speed by up to 90%, and 15% increased damage taken.
Pros:
+ Insane clear
+ Melt bosses
+ High move speed
+ max attack/spell dodge
Cons:
- Squishy, one shot if you do get hit from significant attacks
- Expensive
- Can not do elemental reflect maps
- No leech maps will be a pain
Ascendancy:
We take Gathering Winds first to take advantage of the 20% action speed modifier, which makes us move faster, attack faster, and cast more quickly.
Farshot next to help clear with ice shot, this won't help barrage that much as we want to be as close to the target as possible.
Ricochet to help again clear, also boost barrage DPS, melts twin bosses too.
Lastly, we get fast and deadly for some attack speed and projectile damage, the reduced blink arrow cooldown is a nice QoL change, allows us to be much more mobile.
Pantheon:
Major: Lunaris
Minor: Garukhan
These two combined gives a nice speed boost while mapping
--------------------------------------
Bandit: Help Alira
--------------------------------------
Main Skill: Barrage
--------------------------------------
PoB Link: https://pastebin.com/WG4DpYDg
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2660684
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[PoE 3.9] Yet Another Bow Build Deadeye League Starter Build
Green Dream / Green Nightmare is the final way to generate, but before that, you can use Ice Bite support in your Ice Shot instead of Added Cold, be sure to take Frenzy Charges earlier on to get the most from the support gem. Level 21 Ice Bite does more damage than Level 21 Added Cold when you have 7 Charges and is about on par when you have 6. So them Glove Corruptions can be handy, (and is the only one better than the projectile damage implicit)
Pros:
+ Can do all content (so far, I've usually died due to not knowing the mechanics)
+ 70% Evasion (or capped with one extra defensive flask)
+ 54/40 Dodge (More with Vectors or Quartz Flask) (capped with Vaal Grace)
+ 6 Arrows firing with 5 Chain or 7 Arrows with four chain = Major Clear
+ Can use Vaal Breach to make Bossing charges easier
+ Nice 20-30 mill Shaper Deeps (PoB cant do Mirage Archer)
Cons:
- Uses Gloomfang so needs Elder Ring or Thief's Torment to not a hero
- Ranger so squishy when hit
- Requires hit and run and piano flasks
- Is a 100% crit build so really needs 1.8% Hatred Watchers Eye to feel great (alternative is Diamond Flask of the Order and Rat's Nest
Ascendancy:
Pantheon:
Fully upgraded pantheon means Immune to Poison, can't be hit by chain Proj and 10% chance to avoid projectiles
--------------------------------------
Bandit: Help Alira
--------------------------------------
Main Skill: Ice Shot
--------------------------------------
PoB Link: https://pastebin.com/Vm7kkhB6
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2492780
----------------------------------------------------------------
[PoE 3.9] FrozenSentinel Lightning Fast Budget Magic Finder Deadeye League Starter Build
This build revolves around the unique Divination Distillate flask while using "increased Effect of Flasks on you" nodes in the tree to get 20% increased item quantity, 66% increased item rarity, 55% to all elemental resistances and constant life regeneration. The problem with Divination Distillate is that it is not a utility flask. Instead, it is a hybrid flask, meaning once your life and mana are full, it will deactivate.
Pros:
+ Permanent up-time on Divination Distillate
+ Permanent up-time on Vaal Haste
+ Crazy amount of movement speed
Cons:
- Not reliant on Headhunter to clear fast
Ascendancy:
1. Tailwind
2. Far Shot
3. Ricochet
4. Endless Munitions
4. Fast and Deadly (option 2)
Pantheon:
The Pantheon choices are pretty obvious here; Lunaris and Garukhan give great defenses while being the only Pantheons that give movement speed.
--------------------------------------
Bandit: Help Alira
--------------------------------------
Main Skill:
--------------------------------------
PoB Link: https://pastebin.com/Sn0srK27
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2509129
----------------------------------------------------------------
Usually, they are not worth the problems for causes, which can be sufficient within the extended run. For the most component, they are learning tools for novices to ease them into the game. For other Path of exile 3.9 Builds, you can go to eznpc.com. Just a reminder: you will get a 5% coupon code free of charge in the reps should you Invest in Poe Currency order from this short article.
[PoE 3.9] High move speed and Insane clear Deadeye League Starter Build
Ice shot got a nice buff this patch, at max level it is intrinsically linked to a standard 15 added cold damage support, its inherent mechanics also makes it an excellent skill at the clearing, this build can quickly 1 shot clear two screens. Barrage is a skill the scales incredibly well with additional arrows; by default, it fires five arrows, we can bump that number to 14 without any links. The Taming is a powerful ring that scales well with reliable ailment application, because we have 100% crit chance we always inflict ailments, thus getting the full benefit of this ring. Frost bomb applies 25% cold exposure, use this at bosses for a nice damage boost. Frenzy and power charges provide attack speed and crit chance. Assasin's mark amps our crit potential. The aspect of Spider slows enemy movement speed by up to 90%, and 15% increased damage taken.
Pros:
+ Insane clear
+ Melt bosses
+ High move speed
+ max attack/spell dodge
Cons:
- Squishy, one shot if you do get hit from significant attacks
- Expensive
- Can not do elemental reflect maps
- No leech maps will be a pain
Ascendancy:
We take Gathering Winds first to take advantage of the 20% action speed modifier, which makes us move faster, attack faster, and cast more quickly.
Farshot next to help clear with ice shot, this won't help barrage that much as we want to be as close to the target as possible.
Ricochet to help again clear, also boost barrage DPS, melts twin bosses too.
Lastly, we get fast and deadly for some attack speed and projectile damage, the reduced blink arrow cooldown is a nice QoL change, allows us to be much more mobile.
Pantheon:
Major: Lunaris
Minor: Garukhan
These two combined gives a nice speed boost while mapping
--------------------------------------
Bandit: Help Alira
--------------------------------------
Main Skill: Barrage
--------------------------------------
PoB Link: https://pastebin.com/WG4DpYDg
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2660684
----------------------------------------------------------------
[PoE 3.9] Yet Another Bow Build Deadeye League Starter Build
Green Dream / Green Nightmare is the final way to generate, but before that, you can use Ice Bite support in your Ice Shot instead of Added Cold, be sure to take Frenzy Charges earlier on to get the most from the support gem. Level 21 Ice Bite does more damage than Level 21 Added Cold when you have 7 Charges and is about on par when you have 6. So them Glove Corruptions can be handy, (and is the only one better than the projectile damage implicit)
Pros:
+ Can do all content (so far, I've usually died due to not knowing the mechanics)
+ 70% Evasion (or capped with one extra defensive flask)
+ 54/40 Dodge (More with Vectors or Quartz Flask) (capped with Vaal Grace)
+ 6 Arrows firing with 5 Chain or 7 Arrows with four chain = Major Clear
+ Can use Vaal Breach to make Bossing charges easier
+ Nice 20-30 mill Shaper Deeps (PoB cant do Mirage Archer)
Cons:
- Uses Gloomfang so needs Elder Ring or Thief's Torment to not a hero
- Ranger so squishy when hit
- Requires hit and run and piano flasks
- Is a 100% crit build so really needs 1.8% Hatred Watchers Eye to feel great (alternative is Diamond Flask of the Order and Rat's Nest
Ascendancy:
Pantheon:
Fully upgraded pantheon means Immune to Poison, can't be hit by chain Proj and 10% chance to avoid projectiles
--------------------------------------
Bandit: Help Alira
--------------------------------------
Main Skill: Ice Shot
--------------------------------------
PoB Link: https://pastebin.com/Vm7kkhB6
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2492780
----------------------------------------------------------------
[PoE 3.9] FrozenSentinel Lightning Fast Budget Magic Finder Deadeye League Starter Build
This build revolves around the unique Divination Distillate flask while using "increased Effect of Flasks on you" nodes in the tree to get 20% increased item quantity, 66% increased item rarity, 55% to all elemental resistances and constant life regeneration. The problem with Divination Distillate is that it is not a utility flask. Instead, it is a hybrid flask, meaning once your life and mana are full, it will deactivate.
Pros:
+ Permanent up-time on Divination Distillate
+ Permanent up-time on Vaal Haste
+ Crazy amount of movement speed
Cons:
- Not reliant on Headhunter to clear fast
Ascendancy:
1. Tailwind
2. Far Shot
3. Ricochet
4. Endless Munitions
4. Fast and Deadly (option 2)
Pantheon:
The Pantheon choices are pretty obvious here; Lunaris and Garukhan give great defenses while being the only Pantheons that give movement speed.
--------------------------------------
Bandit: Help Alira
--------------------------------------
Main Skill:
--------------------------------------
PoB Link: https://pastebin.com/Sn0srK27
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2509129
----------------------------------------------------------------
Usually, they are not worth the problems for causes, which can be sufficient within the extended run. For the most component, they are learning tools for novices to ease them into the game. For other Path of exile 3.9 Builds, you can go to eznpc.com. Just a reminder: you will get a 5% coupon code free of charge in the reps should you Invest in Poe Currency order from this short article.
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