The Atlas of Worlds is often a visualization of your dream worlds that opened by activating maps, indicating how these worlds are linked. The player starts at one particular of 4 beginning Maps inside the center with the Atlas. These tier 1 Maps get started dropping on Act eight. Players can uncover new Maps in adjacent, connected maps inside the Atlas. You may use Poe Currency Sextants are employed on Watchstones to add an exceptional modifier to each of the Maps on the area exactly where the Watchstone is socketed. Sextants final for three maps, and many Watchstones with sextant modifiers can stack.
The Atlas split into eight various regions, each affecting a Watchstone or Conqueror's location of influence and what item bases can drop.
Map drops are certainly not wholly random; instead, a particular tier is selected 1st, as well as the map type, is selected from a pool of maps completed for that tier or connected for the Map the character is present.
Since launching Conquerors of the Atlas, Poe received a lot of great feedback about how the new Atlas of Worlds can be improved.
Conqueror presence and their influence mechanics are now spawned deterministically, with progress between each influenced Map tracked on Atlas itself. You can see this on the lefthand side of the Atlas panel, connected to the Watchstone inventory.
The chance for a Conqueror to occupy an Atlas region is now 50% (from 33%) if the conditions are met.
Conquerors will now sometimes grant buffs to map bosses in their region.
Improvements have been made to how to progress through the Conquerors of the Atlas quests are tracked. It should be significantly easier to see what your next steps are.
You can now clearly see which Watchstones have Sextants applied to them when they are in the Watchstone inventory.
Added a short Watchstone tutorial that takes you through how to use and store your Watchstones.
The Awakening Level of your Atlas is now the number of Watchstones you have socketed, divided by 4, and rounded down. In other words, you will soon gain Awakening Levels gradually, rather than only when you fill a Watchstone Altar.
If you fail to defeat a Conqueror, you will no longer get additional monster packs or Influenced items from their Influenced region until you do beat them.
Poe has improved the visibility of active Conqueror Citadels on your Atlas.
Bonuses for completing Atlas Bonus Objectives and Awakening Bonus Objectives have changed:
You will no longer gain an additional chance for maps to drop one tier higher from Awakening Bonus Objectives.
The base chance to gain an Atlas Mission upon map completion is now 35% (from 40%).
You will now gain a 1% chance to learn an Atlas Mission upon map completion per 15 maps with the Awakening Bonus Objective complete.
You will now gain a 1% increased Map Mod Effect per 6 maps with the Awakening Bonus Objective complete.
Several changes have been made to the Sirus, Awakener of Worlds fight:
Sirus' Apparition is now more active during the arena phases.
Sirus now heals to 75% of his maximum life at the start of his final phase at Awakening level 8 (from 50%).
Sirus now teleports away from the player before using his Corridor skill. He takes 80% less damage during the Corridor skill, and the projectiles he fires now pierce all non-player targets.
The rotating quad-beam ability now has more massive beams and applies a new debuff, which reduces your action speed and causes you to take increased damage.
Poe 3.10 made changes to several Sextant modifiers that were overly rewarding:
The Unidentifed Map Sextant modifier now grants 20, 25 or 30% increased quantity of items found based on Sextant tier (from 25, 30 or 35%) and 9, 12 or 15% increased monster pack size based on Sextant tier (from 12, 15 or 18%).
The Sextant modifier that granted additional monster packs and increased the damage you take now grant 4, 6, or 8 other packages based on Sextant tier (from 6, 8, or 10).
Normally, they are not worth the difficulty for reasons that happen to be sufficient within the extended run. Although they are useful for players who may know nothing at all in regards to the game. For the most element, they're mastering tools for newbies to ease them into the game. For far more Path of exile 3.10 Builds, you are able to check out eznpc.com. Just a reminder: you can get a 5% coupon code at no cost in the reps should you Buy Poe Currency order from this article.
The Atlas split into eight various regions, each affecting a Watchstone or Conqueror's location of influence and what item bases can drop.
Map drops are certainly not wholly random; instead, a particular tier is selected 1st, as well as the map type, is selected from a pool of maps completed for that tier or connected for the Map the character is present.
Since launching Conquerors of the Atlas, Poe received a lot of great feedback about how the new Atlas of Worlds can be improved.
Conqueror presence and their influence mechanics are now spawned deterministically, with progress between each influenced Map tracked on Atlas itself. You can see this on the lefthand side of the Atlas panel, connected to the Watchstone inventory.
The chance for a Conqueror to occupy an Atlas region is now 50% (from 33%) if the conditions are met.
Conquerors will now sometimes grant buffs to map bosses in their region.
Improvements have been made to how to progress through the Conquerors of the Atlas quests are tracked. It should be significantly easier to see what your next steps are.
You can now clearly see which Watchstones have Sextants applied to them when they are in the Watchstone inventory.
Added a short Watchstone tutorial that takes you through how to use and store your Watchstones.
The Awakening Level of your Atlas is now the number of Watchstones you have socketed, divided by 4, and rounded down. In other words, you will soon gain Awakening Levels gradually, rather than only when you fill a Watchstone Altar.
If you fail to defeat a Conqueror, you will no longer get additional monster packs or Influenced items from their Influenced region until you do beat them.
Poe has improved the visibility of active Conqueror Citadels on your Atlas.
Bonuses for completing Atlas Bonus Objectives and Awakening Bonus Objectives have changed:
You will no longer gain an additional chance for maps to drop one tier higher from Awakening Bonus Objectives.
The base chance to gain an Atlas Mission upon map completion is now 35% (from 40%).
You will now gain a 1% chance to learn an Atlas Mission upon map completion per 15 maps with the Awakening Bonus Objective complete.
You will now gain a 1% increased Map Mod Effect per 6 maps with the Awakening Bonus Objective complete.
Several changes have been made to the Sirus, Awakener of Worlds fight:
Sirus' Apparition is now more active during the arena phases.
Sirus now heals to 75% of his maximum life at the start of his final phase at Awakening level 8 (from 50%).
Sirus now teleports away from the player before using his Corridor skill. He takes 80% less damage during the Corridor skill, and the projectiles he fires now pierce all non-player targets.
The rotating quad-beam ability now has more massive beams and applies a new debuff, which reduces your action speed and causes you to take increased damage.
Poe 3.10 made changes to several Sextant modifiers that were overly rewarding:
The Unidentifed Map Sextant modifier now grants 20, 25 or 30% increased quantity of items found based on Sextant tier (from 25, 30 or 35%) and 9, 12 or 15% increased monster pack size based on Sextant tier (from 12, 15 or 18%).
The Sextant modifier that granted additional monster packs and increased the damage you take now grant 4, 6, or 8 other packages based on Sextant tier (from 6, 8, or 10).
Normally, they are not worth the difficulty for reasons that happen to be sufficient within the extended run. Although they are useful for players who may know nothing at all in regards to the game. For the most element, they're mastering tools for newbies to ease them into the game. For far more Path of exile 3.10 Builds, you are able to check out eznpc.com. Just a reminder: you can get a 5% coupon code at no cost in the reps should you Buy Poe Currency order from this article.
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