There are hundreds of Spectre to choose from. They can deal with lightning, cold, flame, physical, and even chaotic destruction! There are many possibilities. You can customize the build according to your favorite Spectre type and build path! Here Eznpc Poe Currency shares how to choose Spectre in the transition phase of Path of Exile.
Solar Guard
Skills: comes with extra fire damage.
Fireball, a beam of light, bombed.
The fireball is a single projectile, and the beam of light is the area damage.
The fireball is a fire projectile, causing basic damage, no penetration, and a small range of damage.
The beam of light has a post-cast shake, causing basic damage. The CD is 8 seconds, and the bombardment point causes ranged fire damage.
Damage type: spell, fire, projectile, range.
Skill Stone: Summon damage, elemental army, element concentration, madness, precise destruction, chance to ignite, flame penetration, multiple projections, cast echo, concentration effect, rapid projection, etc.
Ps: Frank ★★★★, IQ ★★★★, output ★★★★, distance to the enemy ★★★★, drawing ★★★★★, BOSS★★★★.
In S7, I cut my vision, and it didn't matter. Anyway, wherever you go, he will go. This season, there is a madness of gems, and IQ is online.
Old school Spectre, nothing more to say.
Slave Driver
Skills: comes with fast movement.
Raging flames, close combat.
Raging flames are the area damage.
Raging Flames is a range of lightning damage, no CD, causing basic damage, basically replacing the basic attack (if the blame is too close, he will also use a small whip to slap people).
Damage type: spell, lightning, range.
Skill Stone: Summon Wounds, Elemental Army, Madness, Elemental Concentration, Precision Destruction, Concentration Effect, Cast Reverb, Increase Range, Electric Piercing, etc.
Ps: Frank ★★★, IQ ★★★★☆, output ★★★★, distance to the enemy ★★★★★, drawing ★★★, BOSS★★★★☆.
Slave Driver is a big favorite in these two seasons. It comes with fast movement, which directly increases the IQ and distance of the enemy. Lightning can be shocked. It can be regarded as a large damage increase. Only one spell, so keep throwing it. The base damage limit is very high. High, 4384 major injuries at level 82, of course, minor injuries are okay, there is 1461 because it is area damage. You can reduce multiple projections. It can be regarded as a clear stream in the remote spirit body. However, the body is not a good life. The growth is only 100, but running fast should be the fastest remote spirit body.
Tentacle Miscreation
Skills: It comes with fire damage (there is also an ice version, which is called a maid, and it does frost damage in the Moon Temple.),
The geometric projection of the female devil (the left and right tentacles bulge together),
Multiple projectiles suddenly cause fire damage (it originally caused physical damage, but it was turned into fire by its own talent so that he can eat the physical damage bonus of evil throws), causing percentage damage. The tentacles' projections are calculated separately, so although the single damage is not high (it is said to be 40%), it can be superimposed. Like a machine gun, the projectile is output from a stand, and it will not move when projecting, no penetration, and no range damage.
Damage type: physical, fire, projectile.
Skill stones: Summon damage, madness, elemental army, chance to ignite, additional fire damage, multi-projection, rapid projection, weapon elemental damage, evil throwing, etc. (This product does not eat precision destruction. The projection of the female devil belongs to the attack attribute, not the spell attribute.)
Ps: Frank ★★, IQ ★★★★, output ★★★, distance to the enemy ★★★★, drawing ★★★, BOSS ★★★ (damage is hard to hit).
Because it is a stubborn output, sometimes the blame is dead and still output. The body is quite fragile, but it can be summoned very early. Basically, it can be summoned by getting gems. I personally think it is instrumental in the transitional spirit body.
Note: easy to die
Undying Evangelist
Skills: Delayed blasting, shielding, melee combat.
Blasting is the area damage, and the shield is the area BUFF.
There is a delay in blasting. The CD is 1.3 seconds. Basic physical damage is caused. Marks will appear on the ground. The damage will also occur when the marks appear, but the panel is shallow.
The shield moves with the body for 8 seconds, and the CD is 18 seconds. The shield is immune to damage (but not immune to floor damage and floor attributes) and shakes after casting (the shield is thrown out like a fart as you walk) ).
Damage type: spell, physical, range, duration.
Skill Stone: Summon life, flesh shield, extend the duration, increase range, grant, etc.
Ps: Frank ★★★★ (shield is not calculated), IQ ★★★, output ☆, distance to the enemy ★★★, picture brush ☆, BOSS ☆.
The main thing is to put a shield, auxiliary spirit body, don't expect him to output, bring a meat shield gem to kill the boss, this season, and many people should bring it.
Note: The shield has a CD and is not immune to floor skills.
Enhanced Vaal Fallen
Just blaspheme directly on the map without knowing what it looks like. Just use the famous trick. There are mines too, but it's still a good trick for temples.
Skills: Comes with the effect of igniting the freezing electric shock caused by hitting,
Elemental strikes, jump strikes, accelerated BUFF, melee combat.
Elemental strikes are melee elemental damage, leaping strikes are physical damage in the displacement range, and acceleration is the body BUFF.
The elemental strikes are the same as the skill gems. The three elements take turns to take effect. The ranged damage causes the percentage of damage plus the basic damage. The more abnormal states on the enemy, the higher the damage, and the larger the range (such as electric strikes, the range expands) ). Because the elemental strike has no CD, it basically replaces the basic attack.
The jump is different from the player's jump. It is similar to a flash, with a 6-second CD, causing percentage damage, but it does not eat the green ball and directly hits the face.
Accelerate the release of BUFF to the body. It will automatically throw it when receiving an enemy and continue until the end of the battle (there is no specific data, but the acceleration is quite obvious in the game).
Damage type: physics, three elements, melee, range.
Skill Stone: Summon Damage, Elemental Army, Multiple Strikes, Melee Physics, Weapon Elemental Damage, Madness, Summon Speed, Quick Attack, Endow, Concentration Effect, Ruthless, Bodyguard, Full Blood Damage, Additional Fire Damage, etc. (This item's elemental strikes cause percentage damage plus basic damage, and the melee physical attributes and elemental attributes take all. The attack damage attribute is connected with a miraculous effect, so the damage is extremely great.)
Ps: Frank ★★★★★★, IQ ★★★ (not counting leap), output ★★★★★★, distance to the enemy ★★★ (In fact, he is quite far away from the enemy, but he walks slowly, Can only count the distance of the jump). Brush the picture ★★★, BOSS★★★★★★.
Yuan Daguai can be regarded as the most harmful spirit body at present, and it can be regarded as one of the most fleshy spirit bodies. It can go to the mines in various waves without dying. But unfortunately, it was close combat, walking very slowly, but it fought like a mad dog, and it was mighty with spirit jewelry.
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