In this guide, we'll discuss some potential changes and improvements that players would like to see in the upcoming Path of Exile patch 3.22. Please note that these suggestions are based on personal opinions and speculations, and it's not guaranteed that they will be implemented in the actual patch.
Changes to Fundamental Melee Gameplay:
One of the major concerns players have with melee gameplay is the reliance on ancestor totem buffs. To address this, the guide suggests removing ancestor totem buffs entirely and integrating them into melee skills at a baseline level. For example, the Ancestral Protector could grant more attack speed, and the Ancestral Warchief could offer increased melee damage. Additionally, the attack speed multiplier for melee gems could receive a balance pass to better differentiate between slam skills (slow and hard-hitting) and strike skills (more rapid attacks).
Buff for Blood Magic Archetype:
The Blood Magic archetype needs enhancement to make it more appealing. Suggestions include adding powerful life recovery, more life, or life reservation efficiency of skills to the Blood Magic Keystone. This change would make the playstyle more unique and specific, rather than simply stacking life as is done in some current builds.
Balancing Auras and Gear:
The guide proposes moving some of the power away from auras (specifically Determination and Grace) and redistributing it onto gear. This would encourage players to focus on specific types of gear to improve their character's defenses. However, this change might pose some challenges in balancing the game, especially in regards to the interaction with the Ruthless difficulty mode.
Mana Stacking:
Mana stacking for builds is currently underwhelming, with many players opting to reduce mana costs to zero rather than embracing the Mana Stacking archetype. The guide hopes for improvements to Mana Stacking, possibly through new support gems or passive nodes that encourage players to invest more in mana-related mechanics.
Ignite and Bleed for Attack-Based Builds:
Both Ignite and Bleed mechanics, particularly for attack-based builds, need improvements. Changes to ignite calculations and the possibility of a bleed overhaul could be explored. Additionally, better support for bleed-based mechanics and more ways to apply debuffs could enhance these mechanics.
Keep in mind that these are suggestions and wishlists for potential changes. Actual patch notes may differ, but they offer insight into what the community is hoping for in Path of Exile's upcoming patch 3.22.
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