PoE Ancestral Warchief can be an ability that creates a totem which will attack enemies with melee AoE slams while the player stands close to it. Being near, in addition, it increases the player's harm. Summons an Ancestor Totem that may attack enemies using a potent major hand slam while you stand close to it. Being near it grants you far more melee damage. Within this Post, We Will share Leading Rate Path of exile 3.1 Ancestral Warchief Gems Ability Builds for Duelist, Marauder, Scion, Templar
[Duelist-Champion] Lifting's Uber Lab Pure Phys Warchief Totems
Damage setup:
- Ancestral Warchief, Maim, Brutality, Melee Physical Damage, Concentrated Effect (5-link) & Ruthless (6-link)
Mobility, Cull & Curse
- Leap Slam, Faster Attacks, Culling Strike & Vulnerability.
Note: Even though Ancestral Bond prevents you from dealing harm; leaping unto an enemy when it's below 10% still triggers the culling impact and thus kills it.
Utility 1:
- Enduring Cry, Increased Duration, Stone Golem & Life Leech.
CWDT Setup
- CWDT (lvl 6), Immortal Call (lvl 8), Vortex (lvl 9), Inc. Duration (max level).
Note: For this setup, it is vital that your gems are precisely the level as posted above. Otherwise, it won't work. If you accidentally over-level a Gem, you can sell it to the vendor together with an orb of scouring de-level it by 1. Or sell it along with an Orb of regret to return it to level 1.
Pros:
+ beginner and new league "friendly" - the build is straightforward in design and execution.
+ Budget friendly. No uniques are required to start off with this build. You can buy them as you earn them, although just wearing rare gear instead.
+ Easy and fast to level.
+ Very tanky.
+ Permanent Fortify & Onslaught.
+ High life regen, making labyrinth traps a lot more comfortable to deal.
+ Your totems can taunt, making bosses much less dangerous.
+ Decent evident speed in even the high tier maps.
+ Good for farming Uber lab, Atziri & Guardians. The shaper is doable too if you use the expensive version.
+ You can play this build regardless of whether you play in the hardcore or softcore league.
Cons:
- Your totems will destroy themselves on physical reflect maps.
- Some people don't enjoy the "totem playstyle."
PoB Hyperlink: https://pastebin.com/D90WRWyt
Talent Tree: https://goo.gl/cFFdJH
Build Link: http://www.pathofexile.com/forum/view-thread/1960538
[Marauder - Berserker] The Warchief - Ancestral Warchief - over 2m DPS - Uber Farmer - Elder & Shaper Down
Target your CWDT to activate at somewhere between 20-33% of your maximum health and then max out the triggered gems as high as your CWDT will allow them. The optional part is the tradeoff between having a less active benefit that activates new frequently (20% health) vs. a stronger interest that enables less regularly (33% health).
As a new player, I'd say split the difference and go for a ~25% max health trigger.
Pros:
+ over 6k Life
+ ~1000 life/s with enduring cry and all charges
+ 7~8 endurance charges
+ 73% Phys reduction (hideout) 90% with flasks
+ hard to die because you stay behind your Totems
+ can do all map mods (reflect is often a bit meh because your totems will kill themselves on hit)
+ at level 16+ (face breakers) all content
+ perfect for hard bosses like Ulab/Uatziri/guardians/Shaper
Cons:
- clear speed is average
- Totem playstyle is not for everyone
Videos:
The Warchief vs. Abyssal Lich Boss
The Warchief vs. The Elder (yellow map)
The Warchief - 6 Man Uber Labyrinth Carry
PoB Hyperlink: https://pastebin.com/R6cubiKH
Ability Tree: https://goo.gl/sEsVEP
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1694250
[Scion - Ascendant] "Lady of Rain" - Ubber Lab farmer - starter and VERY cheap (20 chaos at max).
Lioneye's Remorse shows the best performance of the build - This Build tried Great Old One and the DPS is often a lot better but Lioneye's Remorse is usually a lot but a lot better for the playstyle. This Build changed my gear, not for a cheap version like at the beginning and some ppl in Brazil asked me why not concentred impact against increased area effect. Well, is just for your safety. CE gives you 12k DPS more, and it means with Ruthless and three tokens around 80k DPS extra. So it's only a choice, not a requirement.
Pros:
+ You can do all content;
+ Its easy to level;
+ Its cheap even with better items;
+ The DPS and movement control is impressive.
Cons:
- Usually, ppl don't like totem builds;
- Minotaur map is a pain in the AXE;
- You have no uses for power charges.
PoB Hyperlink: https://pastebin.com/BJx9s8Kb
Skill Tree: https://goo.gl/P2wx3v
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/2021509
[Templar - Hierophant] Ghostly Evasion/Block HOWA. 10k ES, 1.2 Million Shaper DPS. Guardian farmer on a budget
Abyss jewels flooding the market has made it easy to get right jewels of both ordinary and Abyss variety. The build gets a ton of jewel sockets to take advantage of this, and there is plenty of perfect and common combinations.
For those who dislike totems, I have a leech, Vaal pact melee scion variant at the bottom of this guide that I also played into the endgame with the same items and theory. Better damage and clear at 2.1 Mill but only 9k ES and melee which contains extra risk than I ever had with hierophant
Quad totem has a drop and move playstyle and lets you loot even though the symbols kill the things spawning from boxes or Abyss cracks. Melee DPS numbers are only active although you are attacking, I like that totems keep damaging even though positioning and doing other things
Words cannot describe how much smoother four Totems feel over 2. I rush it as my first goal also though it does make me considerably squishier since then I don't get the big ES boost from Sanctuary of Thought until uber lab
Video:
First Minotaur Run of the league. Included full map to show clearing
Red Tier Elder. Easy but the portals are quite annoying
T15 Elder with molten strike scion variant of the build
Better DPS but actual melee so additional danger
PoB Hyperlink: https://pastebin.com/8mnFqe7t
Skill Tree: https://goo.gl/vCffzS
Build Link: http://www.pathofexile.com/forum/view-thread/1989546
[Duelist-Champion] Lifting's Uber Lab Pure Phys Warchief Totems
Damage setup:
- Ancestral Warchief, Maim, Brutality, Melee Physical Damage, Concentrated Effect (5-link) & Ruthless (6-link)
Mobility, Cull & Curse
- Leap Slam, Faster Attacks, Culling Strike & Vulnerability.
Note: Even though Ancestral Bond prevents you from dealing harm; leaping unto an enemy when it's below 10% still triggers the culling impact and thus kills it.
Utility 1:
- Enduring Cry, Increased Duration, Stone Golem & Life Leech.
CWDT Setup
- CWDT (lvl 6), Immortal Call (lvl 8), Vortex (lvl 9), Inc. Duration (max level).
Note: For this setup, it is vital that your gems are precisely the level as posted above. Otherwise, it won't work. If you accidentally over-level a Gem, you can sell it to the vendor together with an orb of scouring de-level it by 1. Or sell it along with an Orb of regret to return it to level 1.
Pros:
+ beginner and new league "friendly" - the build is straightforward in design and execution.
+ Budget friendly. No uniques are required to start off with this build. You can buy them as you earn them, although just wearing rare gear instead.
+ Easy and fast to level.
+ Very tanky.
+ Permanent Fortify & Onslaught.
+ High life regen, making labyrinth traps a lot more comfortable to deal.
+ Your totems can taunt, making bosses much less dangerous.
+ Decent evident speed in even the high tier maps.
+ Good for farming Uber lab, Atziri & Guardians. The shaper is doable too if you use the expensive version.
+ You can play this build regardless of whether you play in the hardcore or softcore league.
Cons:
- Your totems will destroy themselves on physical reflect maps.
- Some people don't enjoy the "totem playstyle."
PoB Hyperlink: https://pastebin.com/D90WRWyt
Talent Tree: https://goo.gl/cFFdJH
Build Link: http://www.pathofexile.com/forum/view-thread/1960538
[Marauder - Berserker] The Warchief - Ancestral Warchief - over 2m DPS - Uber Farmer - Elder & Shaper Down
Target your CWDT to activate at somewhere between 20-33% of your maximum health and then max out the triggered gems as high as your CWDT will allow them. The optional part is the tradeoff between having a less active benefit that activates new frequently (20% health) vs. a stronger interest that enables less regularly (33% health).
As a new player, I'd say split the difference and go for a ~25% max health trigger.
Pros:
+ over 6k Life
+ ~1000 life/s with enduring cry and all charges
+ 7~8 endurance charges
+ 73% Phys reduction (hideout) 90% with flasks
+ hard to die because you stay behind your Totems
+ can do all map mods (reflect is often a bit meh because your totems will kill themselves on hit)
+ at level 16+ (face breakers) all content
+ perfect for hard bosses like Ulab/Uatziri/guardians/Shaper
Cons:
- clear speed is average
- Totem playstyle is not for everyone
Videos:
The Warchief vs. Abyssal Lich Boss
The Warchief vs. The Elder (yellow map)
The Warchief - 6 Man Uber Labyrinth Carry
PoB Hyperlink: https://pastebin.com/R6cubiKH
Ability Tree: https://goo.gl/sEsVEP
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1694250
[Scion - Ascendant] "Lady of Rain" - Ubber Lab farmer - starter and VERY cheap (20 chaos at max).
Lioneye's Remorse shows the best performance of the build - This Build tried Great Old One and the DPS is often a lot better but Lioneye's Remorse is usually a lot but a lot better for the playstyle. This Build changed my gear, not for a cheap version like at the beginning and some ppl in Brazil asked me why not concentred impact against increased area effect. Well, is just for your safety. CE gives you 12k DPS more, and it means with Ruthless and three tokens around 80k DPS extra. So it's only a choice, not a requirement.
Pros:
+ You can do all content;
+ Its easy to level;
+ Its cheap even with better items;
+ The DPS and movement control is impressive.
Cons:
- Usually, ppl don't like totem builds;
- Minotaur map is a pain in the AXE;
- You have no uses for power charges.
PoB Hyperlink: https://pastebin.com/BJx9s8Kb
Skill Tree: https://goo.gl/P2wx3v
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/2021509
[Templar - Hierophant] Ghostly Evasion/Block HOWA. 10k ES, 1.2 Million Shaper DPS. Guardian farmer on a budget
Abyss jewels flooding the market has made it easy to get right jewels of both ordinary and Abyss variety. The build gets a ton of jewel sockets to take advantage of this, and there is plenty of perfect and common combinations.
For those who dislike totems, I have a leech, Vaal pact melee scion variant at the bottom of this guide that I also played into the endgame with the same items and theory. Better damage and clear at 2.1 Mill but only 9k ES and melee which contains extra risk than I ever had with hierophant
Quad totem has a drop and move playstyle and lets you loot even though the symbols kill the things spawning from boxes or Abyss cracks. Melee DPS numbers are only active although you are attacking, I like that totems keep damaging even though positioning and doing other things
Words cannot describe how much smoother four Totems feel over 2. I rush it as my first goal also though it does make me considerably squishier since then I don't get the big ES boost from Sanctuary of Thought until uber lab
Video:
First Minotaur Run of the league. Included full map to show clearing
Red Tier Elder. Easy but the portals are quite annoying
T15 Elder with molten strike scion variant of the build
Better DPS but actual melee so additional danger
PoB Hyperlink: https://pastebin.com/8mnFqe7t
Skill Tree: https://goo.gl/vCffzS
Build Link: http://www.pathofexile.com/forum/view-thread/1989546
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