Poe Cyclone is a talent that initiates a spinning series of attacks as the player travels to a target location. Cyclone spins in the player's attack speed and offers region of impact harm twice per spin. When dual wielding, each and every weapon hits as soon as per turn. The Cyclone moves to a targeted location in the player's movement speed. It cannot target an enemy. Clicking additional away implies the character will go also, but as quickly as Cyclone begins, the character cannot be controlled and can continue spinning towards the final destination. Thus, higher movement speed will enable the player to start an additional Cyclone within a different path sooner. On the other hand, more top attack speed and low movement speed allows for far more hits on a stationary enemy. Cyclone utilizes pathfinding to attain its target, so the character will not necessarily travel in a straight line. In this Post, We Will share Poe Abyss League Cyclone Ability Builds for Duelist Slayer
[Poe 3.1 Build] Ahfack's Crimson Cyclone - 3.1 Video Build Guide - 100% Pure Phys
Looks great! I'd say get 21/20 cyclone for that +1range, deceiver belt is fantastic, but I favor retch so you could attempt that. Insanity Gloves are great at the same time. Get a couple excellent res's then you always just craft life to them. Flat Phys/dual leech are also proper prefixes Jewels with expertise and two damage mods that you just can ex-slam later when you are feeling lucky.
Eliminate Atziri flask, place inside a Sulphur flask.
Manage to acquire sufficient intelligence at some point exactly where you do not have to have Brute Force answer, though that is an excellent stop-gap for the moment. However, it does RIP the strength which is melee Phys and life that you just could possibly be gaining from those strength nodes as an alternative. A great deal to perform on, but you happen to be on the proper track!
This build guide made in standard with GG gear at endgame, but you'll be able to do league-based/cheaper iterations and nonetheless attain great harm.
This build will not be a "Path of Building-Warrior" variety build. PoB does not calculate the harm appropriately on this build at all. I have been playing Cyclone for practically 5 years within this beautiful game, and I can assure you this really is by far the most satisfying, smoothest, Tankiest 2H cyclone build I've ever played.
PoB Pastebin: https://pastebin.com/qeYrY3ff
Ability Tree: https://goo.gl/4JnPKz
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1995010
[Poe 3.1 Build] League starter, Pure physical Slayer Cyclone (Shaper killed with Kondo's Pride)
Initially, this build was developed for just Uber Lab operating in Harbinger, but later I found it execute very nicely even in the endgame contents.
The price of this build is purposely toned down within this guide to quickly played as league starter, but it is possible to, indeed, upgrade it in several techniques should you have spare Poe currency.
Pros:
+ Low-cost and also the core items are merely obtainable at any league
+ Smooth map clearing considering that cyclone now have decent range
+ Excellent Lab runner (slayer leech allow you to ignore each of the traps, in case you take VP, just bring a Writhing Jar with you)
+ Can run most map mods(Except No-leeching/Phys reflect, and -60% life recovery may be tricky considering that it influence leech)
+ ~8K life endgame and sustained higher leech regen (can reach 87% Max life/sec)
+ Ethical and correct melee Kappa
Cons:
- No insane damage scaling at late game (Nevertheless greater than adequate when you upgrade to Starforge)
- Given that your DMG cannot delete bosses like a different late-game build, you need to play along the boss mechanics, which call for you to "Play the game as GGG intended" (LUL)
- Clearing speed is not comparable to wanders or bow
Video Hyperlink:
Kondo and only five links
Very first Minotaur with 5 Links
Initially Hydra with 5 Links
My present gears doing Shaper run
PoB Pastebin: https://pastebin.com/2gbXzP2C
Talent Tree: https://goo.gl/k3cG7b
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/2022153
[Poe 3.1 Build] Cyclone from the Goddess - Crit Cyclone - Oni-Goroshi - Complete MF VIABLE
The cyclone has been continuously my personal ability to this game. Oni scales off your level beginning from level 1. so yes you can indefinitely use it starting from level 1 to one hundred.
Degen: Oni does fire damage to you for 0.5% of your max life/ES per second per level. At level 90 it can fire harm you for 45% of the hp. You operate around this with obtaining the right quantity of life regen, Purity of fire as well as your pantheons. Keep in mind that this fire damage isn't ignited damage but a degen like Righteous Fire.
Immunities: Though you've got the swords buff. You will be immune to stun, freezing, chill, ignite and unaffected to the burning ground.
Mitigation: Good volume of regen left even right after burning. 9% Maximum life leech rate. 30% crit harm reduction. 20% to take 50% significantly less AOE damage. 6% Physical Damage reduction if only one particular mob within the area (excellent for bosses). Immunities. The cyclone has high avoidance for the new Phys/Elemental reflects on Mobs. Acrobatics to dodge attacks. Remaining armor from gear to mitigate Phys Dmg. Maim slows down the enemies.
So hows it performs? You cyclone into a pack or leap slam for fortifying buff. You happen to be crit based, so your sword ignites the pack providing you the sword buff.
Ability Tree: https://goo.gl/EQ46CP
Build Link: http://www.pathofexile.com/forum/view-thread/2056247
[Poe 3.1 Build] Starter - Low spending budget - Slayer Cyclone Phys et variance Elem
Gemme Boost & Support 3.1 :
1 ) Cast when Damage Taken (level 2) - Immortal Call (level 4) - Enfeeble (level 6) - Increased Duration
2 ) Leap Slam - Faster attack - Fortify
3 ) Ancestral Warchief - Maim*
4 )Places ou Vous: Hatred, Herald Of Ash, Summon Lightning Golem
Leveling :
Rien en change appart pour ruthless & aller chercher Vaal Pact vers le niveau 40+ (une fois un DPS suffisamment haut et un bon paquet de PV , sinon ca servira a rien)
Video Hyperlink:
Innocence HC 10D Race
Video Kitava HC 10D Race
Videos T13
Talent Tree: https://goo.gl/omHCAy
Build Link: http://www.pathofexile.com/forum/view-thread/2028055
[Poe 3.1 Build] The Goddess Freed - Oni-Goroshi - Crit Vaal Pact Slayer
The build will be relatively spending budget, though the sword itself will take a superior few hours of grinding to obtain if you don't want to buy it. (And it's currently about 50c in Abyss SC at the time of writing. Will likely go down. It's higher because it's new)
Pros:
+ Can run most map mods (though I would stay away from Reflect until soon after uber Lab and not run no/decreased regen maps altogether)
+ Spending budget or SSF friendly (only required unique is reliably farmable)
+ Reasonable clear speed
+ Flexible
+ HC Viable (be careful!)
+ Easy to sustain life & mana
+ Potential to be able to farm Atziri, Elder, Shaper, Guardians (I'm not a boss killer so I cannot confirm, but in theory with mid to higher tier gear it should be relatively easy)
+ Scales off of both Physical and Fire Harm
+ We use crit instead of RT like most Marauder/Duelist builds such shattering mobs is definitely an option and fun and satisfying one particular at that
+ The Goddess talks to you as you reach certain level milestones and story progression points!
Cons:
- Lack of an off-hand does limit your options for passive tree scaling
- It's a sword. No Sunder for you.
- No Shield Charge. Must use Leap Slam or Whirling Blades
- Gear progression can become very expensive
- One of the most laborious content is probably doable, but not necessarily on a budget (a lot more testing required)
- You want to resist the urge to kill "that one particular last mob" if you don't want to be Degen cons
PoB Pastebin: https://pastebin.com/4nr0ARS7
Ability Tree: https://goo.gl/wAiPHV
Build Link: http://www.pathofexile.com/forum/view-thread/2059923
[Poe 3.1 Build] MuffZ 3.1 Bloody Bleeding Build - Disfavour Cyclon
Should you are revisiting this build from 3.0, it could be the same thing, except there are a few changes to the talent tree and talent gems. So make sure you double-check below!
In case you have questions or comments, please leave them below!! ENJOY!
Pros
+ Easy Leveling
+ Fast Clear Speed
+ Higher Harm
Cons
- Expensive
- Can get OS (1 shot) if not careful and do not bring the best flask
Video Hyperlink:
Skill Tree: https://goo.gl/mtphAR
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1960941
[Poe 3.1 Build] Ahfack's Crimson Cyclone - 3.1 Video Build Guide - 100% Pure Phys
Looks great! I'd say get 21/20 cyclone for that +1range, deceiver belt is fantastic, but I favor retch so you could attempt that. Insanity Gloves are great at the same time. Get a couple excellent res's then you always just craft life to them. Flat Phys/dual leech are also proper prefixes Jewels with expertise and two damage mods that you just can ex-slam later when you are feeling lucky.
Eliminate Atziri flask, place inside a Sulphur flask.
Manage to acquire sufficient intelligence at some point exactly where you do not have to have Brute Force answer, though that is an excellent stop-gap for the moment. However, it does RIP the strength which is melee Phys and life that you just could possibly be gaining from those strength nodes as an alternative. A great deal to perform on, but you happen to be on the proper track!
This build guide made in standard with GG gear at endgame, but you'll be able to do league-based/cheaper iterations and nonetheless attain great harm.
This build will not be a "Path of Building-Warrior" variety build. PoB does not calculate the harm appropriately on this build at all. I have been playing Cyclone for practically 5 years within this beautiful game, and I can assure you this really is by far the most satisfying, smoothest, Tankiest 2H cyclone build I've ever played.
PoB Pastebin: https://pastebin.com/qeYrY3ff
Ability Tree: https://goo.gl/4JnPKz
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1995010
[Poe 3.1 Build] League starter, Pure physical Slayer Cyclone (Shaper killed with Kondo's Pride)
Initially, this build was developed for just Uber Lab operating in Harbinger, but later I found it execute very nicely even in the endgame contents.
The price of this build is purposely toned down within this guide to quickly played as league starter, but it is possible to, indeed, upgrade it in several techniques should you have spare Poe currency.
Pros:
+ Low-cost and also the core items are merely obtainable at any league
+ Smooth map clearing considering that cyclone now have decent range
+ Excellent Lab runner (slayer leech allow you to ignore each of the traps, in case you take VP, just bring a Writhing Jar with you)
+ Can run most map mods(Except No-leeching/Phys reflect, and -60% life recovery may be tricky considering that it influence leech)
+ ~8K life endgame and sustained higher leech regen (can reach 87% Max life/sec)
+ Ethical and correct melee Kappa
Cons:
- No insane damage scaling at late game (Nevertheless greater than adequate when you upgrade to Starforge)
- Given that your DMG cannot delete bosses like a different late-game build, you need to play along the boss mechanics, which call for you to "Play the game as GGG intended" (LUL)
- Clearing speed is not comparable to wanders or bow
Video Hyperlink:
Kondo and only five links
Very first Minotaur with 5 Links
Initially Hydra with 5 Links
My present gears doing Shaper run
PoB Pastebin: https://pastebin.com/2gbXzP2C
Talent Tree: https://goo.gl/k3cG7b
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/2022153
[Poe 3.1 Build] Cyclone from the Goddess - Crit Cyclone - Oni-Goroshi - Complete MF VIABLE
The cyclone has been continuously my personal ability to this game. Oni scales off your level beginning from level 1. so yes you can indefinitely use it starting from level 1 to one hundred.
Degen: Oni does fire damage to you for 0.5% of your max life/ES per second per level. At level 90 it can fire harm you for 45% of the hp. You operate around this with obtaining the right quantity of life regen, Purity of fire as well as your pantheons. Keep in mind that this fire damage isn't ignited damage but a degen like Righteous Fire.
Immunities: Though you've got the swords buff. You will be immune to stun, freezing, chill, ignite and unaffected to the burning ground.
Mitigation: Good volume of regen left even right after burning. 9% Maximum life leech rate. 30% crit harm reduction. 20% to take 50% significantly less AOE damage. 6% Physical Damage reduction if only one particular mob within the area (excellent for bosses). Immunities. The cyclone has high avoidance for the new Phys/Elemental reflects on Mobs. Acrobatics to dodge attacks. Remaining armor from gear to mitigate Phys Dmg. Maim slows down the enemies.
So hows it performs? You cyclone into a pack or leap slam for fortifying buff. You happen to be crit based, so your sword ignites the pack providing you the sword buff.
Ability Tree: https://goo.gl/EQ46CP
Build Link: http://www.pathofexile.com/forum/view-thread/2056247
[Poe 3.1 Build] Starter - Low spending budget - Slayer Cyclone Phys et variance Elem
Gemme Boost & Support 3.1 :
1 ) Cast when Damage Taken (level 2) - Immortal Call (level 4) - Enfeeble (level 6) - Increased Duration
2 ) Leap Slam - Faster attack - Fortify
3 ) Ancestral Warchief - Maim*
4 )Places ou Vous: Hatred, Herald Of Ash, Summon Lightning Golem
Leveling :
Rien en change appart pour ruthless & aller chercher Vaal Pact vers le niveau 40+ (une fois un DPS suffisamment haut et un bon paquet de PV , sinon ca servira a rien)
Video Hyperlink:
Innocence HC 10D Race
Video Kitava HC 10D Race
Videos T13
Talent Tree: https://goo.gl/omHCAy
Build Link: http://www.pathofexile.com/forum/view-thread/2028055
[Poe 3.1 Build] The Goddess Freed - Oni-Goroshi - Crit Vaal Pact Slayer
The build will be relatively spending budget, though the sword itself will take a superior few hours of grinding to obtain if you don't want to buy it. (And it's currently about 50c in Abyss SC at the time of writing. Will likely go down. It's higher because it's new)
Pros:
+ Can run most map mods (though I would stay away from Reflect until soon after uber Lab and not run no/decreased regen maps altogether)
+ Spending budget or SSF friendly (only required unique is reliably farmable)
+ Reasonable clear speed
+ Flexible
+ HC Viable (be careful!)
+ Easy to sustain life & mana
+ Potential to be able to farm Atziri, Elder, Shaper, Guardians (I'm not a boss killer so I cannot confirm, but in theory with mid to higher tier gear it should be relatively easy)
+ Scales off of both Physical and Fire Harm
+ We use crit instead of RT like most Marauder/Duelist builds such shattering mobs is definitely an option and fun and satisfying one particular at that
+ The Goddess talks to you as you reach certain level milestones and story progression points!
Cons:
- Lack of an off-hand does limit your options for passive tree scaling
- It's a sword. No Sunder for you.
- No Shield Charge. Must use Leap Slam or Whirling Blades
- Gear progression can become very expensive
- One of the most laborious content is probably doable, but not necessarily on a budget (a lot more testing required)
- You want to resist the urge to kill "that one particular last mob" if you don't want to be Degen cons
PoB Pastebin: https://pastebin.com/4nr0ARS7
Ability Tree: https://goo.gl/wAiPHV
Build Link: http://www.pathofexile.com/forum/view-thread/2059923
[Poe 3.1 Build] MuffZ 3.1 Bloody Bleeding Build - Disfavour Cyclon
Should you are revisiting this build from 3.0, it could be the same thing, except there are a few changes to the talent tree and talent gems. So make sure you double-check below!
In case you have questions or comments, please leave them below!! ENJOY!
Pros
+ Easy Leveling
+ Fast Clear Speed
+ Higher Harm
Cons
- Expensive
- Can get OS (1 shot) if not careful and do not bring the best flask
Video Hyperlink:
Skill Tree: https://goo.gl/mtphAR
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1960941
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