The Pathfinder's focal point is her flasks. The Pathfinder possesses skills that grant further Flask makes use of and offensive and defensive bonuses even though utilizing them. It Grants bonuses to elemental harm and effects and chaos damage, such as poison. The Pathfinder can be a versatile class that benefits each spell and attack builds successfully. Right here, we Will share with you Poe 3.9 League Starter Pathfinder Builds blow!
[Poe 3.9] Great single target damage without Barrage or Elemental Hit Pathfinder Build
There are FIVE ways how to scale pod damage directly and indirectly: weapon damage, attack speed, more projectiles, more pod duration (DoT), more poison duration (an ailment).
a) With high weapon damage (high Phy's bow like Lioneys's Glare) and gems like Added Chaos, your pods will hit hard, but you will be slower as well. Top weapon damage also means stronger poison hits.
b) With high APS and bows like Quill Rain, your pods will do around x2 less Damage, but you will attack twice as fast, plant 2x more seeds, and overall will have much higher mobility. Will Blink Arrow much quicker too.
c) Using Dying Sun and bows like Death's Harp or quivers with an extra arrow, you will plant EXTRA pods. More pods = more potential damage. POTENTIAL because seeds spread across the screen and not sit on top of each other. So, using gems like Greater Multiple Projectiles can be counter-productive in some cases.
d) Scaling Damage over Time aspect of pods with Increased Duration, Skill Effect Duration and adding Concentrated Effect, Efficacy or even Decay (Decay does NOT stack, so it's pretty useless for Quill Rain)
e) Using Poison Support (in the early game), Corralito's Signature and even Dendrobate can considerably scale and stack Poison on enemies, to a point where Poison goes AHEAD of your DoT damage even.
Pros:
+ Decent AOE
+ Great single target damage without Barrage or Elemental Hit
+ Great clear speed with usual high Pathfinder mobility
+ Permanent flask uptime
+ No need to PIERCE heavily, like in CA setup
+ REFLECT IMMUNE
+ 45-65% dodge
Cons:
- Still pretty squishy as relies mostly on acrobatics and Evasion. Leech is there, but now very high as it's flask entirely
- stacking Virulence is harder with a slow bow
- mana issues are there because of top APS (for Quill Rain while leveling)
- 111 INT required for proper gearing
For Ascendancy:
Nature's Boon, Nature's Reprisal, Master Toxicist, Nature's Adrenaline (uber lab). Master Alchemist is also a perfect safety option for HC
Bandits: Kill All
Pantheon:
Major: Lunaris
Minor: Gruthkul
Pob: https://pastebin.com/UjzfwLsB
Read More - https://www.pathofexile.com/forum/view-thread/2208830
[Poe 3.9] Amazing apparent speed on all tiers WIP Toxic Rain Pathfinder League Starter Build
Toxic rain scales very hard with gem levels. Having a bow with a single +1 gem modifier is better than almost anything else you can find. You can get to read maps with this bow as long as it is six linked. That means that you can get to level 90 on one ex budget weapon.
Bandits:
- Kill all while leveling, and you can afford to cap resists on gear
- Help Alira if your equipment cannot cap your resists (more on this in the gear section)
Ascendancy:
1. Nature's Reprisal
2. Nature's Adrenaline
3. Nature's Boon
4. Master Toxicist
Pantheon:
Major: Soul of Lunaris
Minor: Soul of Garukhan
Pros:
+ Good damage (Between 5M and 10M Shaper DPS depending on Wither stack count)
+ Amazing apparent speed on all tiers
+ Excellent defenses
+ Can play as a starter with budget gear, high evolutive build
+ Amazing for fossil hunting in delve
+ Does not fear the syndicate, at all
+ If you like to craft or would like to learn, this is also an excellent opportunity to make your stuff
+ Labs are a joke
+ Can get to red maps on a 1-2 ex budget (see crafting)
+ Map mods are an afterthought (no regen is annoying tho)
+ Only need one easy to obtain six link
Cons:
- You will die sometimes, one-shots happen
- That is not a front clearing build, so backtracking expected
- Benefits from proper mechanics due to high movement speed
- The flask piano is real
- Not hardcore viable
- Bossing requires more investment
Pob: https://pastebin.com/FqdZtfhd
Read More - https://www.pathofexile.com/forum/view-thread/2616468
[Poe 3.9] Physical Conversion Bowyer Pathfinder Build
Physical conversion bow builds still extremely strong, rivaling current meta bow builds (dex stacking, impale, etc.). With each patch, they've only gotten stronger. Back in the day, you needed a ton of Poe currency to get a Phy's conversion bowyer working. It's now arguably one of the cheapest bows builds out there for doing all content.
Pros:
+ fast clearspeed
+ can swap between 3 different clear skills for fun
+ can easily do all content
+ tankier than all bow builds except possibly Impale, but you move faster + have Perma flask sustain
+ ailment immunity
Cons:
- not recommended as a day one league starter
- Can gear be expensive? but cheap compared to most bow builds
- piano flashing
- not an immortal facetank everything build; you'll have occasional bullshit deaths, but can facetank pretty well most of the time
Ascendancy:
Nature's Boon > Master Alchemist > Veteran Bowyer > Nature's Adrenaline
Bandits:
Alira is a must.
Pantheon:
For Major God, upgrade Soul of Solaris for bossing.
For Minor God, use Upgraded Yugul for Uber Elder and Upgraded Shakari for everything else.
POB: https://pastebin.com/SUjkS8bW
Read More - https://www.pathofexile.com/forum/view-thread/2460575
[Poe 3.9] Great single target damage without Barrage or Elemental Hit Pathfinder Build
a) With high weapon damage (high Phy's bow like Lioneys's Glare) and gems like Added Chaos, your pods will hit hard, but you will be slower as well. Top weapon damage also means stronger poison hits.
b) With high APS and bows like Quill Rain, your pods will do around x2 less Damage, but you will attack twice as fast, plant 2x more seeds, and overall will have much higher mobility. Will Blink Arrow much quicker too.
c) Using Dying Sun and bows like Death's Harp or quivers with an extra arrow, you will plant EXTRA pods. More pods = more potential damage. POTENTIAL because seeds spread across the screen and not sit on top of each other. So, using gems like Greater Multiple Projectiles can be counter-productive in some cases.
d) Scaling Damage over Time aspect of pods with Increased Duration, Skill Effect Duration and adding Concentrated Effect, Efficacy or even Decay (Decay does NOT stack, so it's pretty useless for Quill Rain)
e) Using Poison Support (in the early game), Corralito's Signature and even Dendrobate can considerably scale and stack Poison on enemies, to a point where Poison goes AHEAD of your DoT damage even.
Pros:
+ Decent AOE
+ Great single target damage without Barrage or Elemental Hit
+ Great clear speed with usual high Pathfinder mobility
+ Permanent flask uptime
+ No need to PIERCE heavily, like in CA setup
+ REFLECT IMMUNE
+ 45-65% dodge
Cons:
- Still pretty squishy as relies mostly on acrobatics and Evasion. Leech is there, but now very high as it's flask entirely
- stacking Virulence is harder with a slow bow
- mana issues are there because of top APS (for Quill Rain while leveling)
- 111 INT required for proper gearing
For Ascendancy:
Nature's Boon, Nature's Reprisal, Master Toxicist, Nature's Adrenaline (uber lab). Master Alchemist is also a perfect safety option for HC
Bandits: Kill All
Pantheon:
Major: Lunaris
Minor: Gruthkul
Pob: https://pastebin.com/UjzfwLsB
Read More - https://www.pathofexile.com/forum/view-thread/2208830
[Poe 3.9] Amazing apparent speed on all tiers WIP Toxic Rain Pathfinder League Starter Build
Bandits:
- Kill all while leveling, and you can afford to cap resists on gear
- Help Alira if your equipment cannot cap your resists (more on this in the gear section)
Ascendancy:
1. Nature's Reprisal
2. Nature's Adrenaline
3. Nature's Boon
4. Master Toxicist
Pantheon:
Major: Soul of Lunaris
Minor: Soul of Garukhan
Pros:
+ Good damage (Between 5M and 10M Shaper DPS depending on Wither stack count)
+ Amazing apparent speed on all tiers
+ Excellent defenses
+ Can play as a starter with budget gear, high evolutive build
+ Amazing for fossil hunting in delve
+ Does not fear the syndicate, at all
+ If you like to craft or would like to learn, this is also an excellent opportunity to make your stuff
+ Labs are a joke
+ Can get to red maps on a 1-2 ex budget (see crafting)
+ Map mods are an afterthought (no regen is annoying tho)
+ Only need one easy to obtain six link
Cons:
- You will die sometimes, one-shots happen
- That is not a front clearing build, so backtracking expected
- Benefits from proper mechanics due to high movement speed
- The flask piano is real
- Not hardcore viable
- Bossing requires more investment
Pob: https://pastebin.com/FqdZtfhd
Read More - https://www.pathofexile.com/forum/view-thread/2616468
[Poe 3.9] Physical Conversion Bowyer Pathfinder Build
Pros:
+ fast clearspeed
+ can swap between 3 different clear skills for fun
+ can easily do all content
+ tankier than all bow builds except possibly Impale, but you move faster + have Perma flask sustain
+ ailment immunity
Cons:
- not recommended as a day one league starter
- Can gear be expensive? but cheap compared to most bow builds
- piano flashing
- not an immortal facetank everything build; you'll have occasional bullshit deaths, but can facetank pretty well most of the time
Ascendancy:
Nature's Boon > Master Alchemist > Veteran Bowyer > Nature's Adrenaline
Bandits:
Alira is a must.
Pantheon:
For Major God, upgrade Soul of Solaris for bossing.
For Minor God, use Upgraded Yugul for Uber Elder and Upgraded Shakari for everything else.
POB: https://pastebin.com/SUjkS8bW
Read More - https://www.pathofexile.com/forum/view-thread/2460575
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ReplyDeletePathfinder turned out to be my fav char in Path of Exile and after seeing many guides on him, I can without a doubt reccomend you this one >POE PATHFINDER GUIDE . The general idea behind this build is straightforward. Its objective is to clear maps as quickly as possible while staying alive.
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