The Poe Raider is an attack-oriented class centered about buffs, gaining Frenzy Charges, Onslaught, or Phasing via kills and combat. They can specialize in these buffs to boost their effect to increase their speed and energy further. Evasion and dodge-based build utilizing either physical or elemental damage Significantly benefit from this Ascendancy class. Right here, We share Poe 3.9 League Starter Raider Builds for you.
[Poe 3.9] Fast apparent speed Fivers Frostblades Raider Build
This build is a Claw & Shield based Frost Blades build.
It utilizes an apparent fast speed, high mobility, high evasion, and significant damage to clear all the available content.
That isn't a tanky AFK build.
It requires a certain amount of skill to Clear the hardest substance.
Pros:
+ Fast clear speed
+ Excellent dps
+ Can do all content
+ Fun and intensive playstyle Expensive Tomin/max
Cons:
- Can't do elemental reflect maps
- Not very tanky (can facetank a lot of
- stuff, but don't Jet your guard down).
Ascendancy:
Way of the Poacher > Avatar of the Slaughter > Rapid Assault > Avatar of the Chase
Or
Rapid Assault > Avatar of the Chase > Way of the Poacher > Avatar of the Slaughter
Bandits:
Alira - Good damage and resists.
Pantheon:
Major: Soul of the Brine King, Soul of Lunaris, or Soul of Solaris.
Minor: Soul of Gruthkul, Soul of Yugul, or Soul of Gharukan.
PoB: https://pastebin.com/MhwUHT5U
Read Detail - https://www.pathofexile.com/forum/view-thread/2081371
[Poe 3.9] Cheap Poe Currency to start Breakneck Clear speed Ngamahu's Flame Raider Build
We spin with cyclone, and our weapon is generating 'Molten Burst' very similar projectiles that Molten Strike is creating, which scale with area damage, fire damage, elemental damage, etc.
With the recent changes to cyclone's AOE radius and more ways to obtain Weapon Range, it's quite easy to get high AOE coverage for smooth mapping. Lastly, we use Vaal haste to get even more speed and new skill 'Dash' to close the gap.
Another exciting new mechanic is Blood and Sand gem, which allows us to switch between two stances (Sand for AOE clear, and Blood for Single-Target/Tough encounters).
Pros:
+ Jack of all trades
+ Extremely fast Clear speed, more than 300% Movement Speed!
+ Can run ALL map mods
+ Satisfying gameplay, you shouldn't get bored quickly
+ Very good at Delving
+ Relatively high single target DPS due to Molten Burst balls from the weapon
+ Cheap Poe Currency to start
+ With some investment, your life leech will keep you alive in most dangerous encounters!
+ Only one item is required, itemization of remaining gear-pieces is just an endless pleasure
+ A lot of synergies, frenzy charges, evasion, dodge, movement speed, etc.
Cons:
- No flexibility in terms of weapon itemization
- Min/maxing can be very expensive
- Jack of all trades, neither the best boss farmer nor the fastest mapper
Ascendancy:
Pantheon:
Bandits: Kill All
Main Skill: Molten Burst
PoB: https://pastebin.com/rgd4pyUH
Read Detail - https://www.pathofexile.com/forum/view-thread/2526420
[Poe 3.9] Cheap starting cost, great league starter Caustic Arrow Raider Build
This build features over 6000 life, very high evasion with up to 95% evade chance cap, 50/40% dodge/spell dodge. It's also immune to all ailments and can run any map mod. Any incoming damage can easily be solved with two instant life flasks healing you back to full life. Capable of clearing all content in the game.
Pros:
+ Cheap starting cost, great league starter
+ Very easy to play
+ Tanky end game, over 6000 life and very high evasion + dodge
+ Fast without flasks (over 100% ms, top AS)
+ Flexible build, many ways of end-game optimization
+ Can run any map mod, including "No regen."
+ Capable of clearing all end game content
+ Permanent flask uptime while mapping (except bosses)
Cons:
- Mediocre single target damage
- Slightly expensive end game gear
- Weak against spells
Bandit:
Kill All (recommended) OR spare Oak
Pantheon:
Major God:
Soul of Lunaris
Nuff said, straight up has the best synergy with the build. Others barely do anything except a few specific cases.
Minor God:
Soul of Shakari OR Ryslatha OR Garukhan
All three of them are pretty good, but my personal favorite is Shakari. Having full ailment immunity feels excellent. Use it only if you upgraded it.
Ryslatha is 2nd most useful minor god, and We use it for any end game boss encounter. It's excellent for labyrinth as well and the overall best choice if you don't want to look at pantheon ever again.
Garukhan is also an excellent option for defense during mapping. An additional evade chance is mighty, combined with high evasion.
Ascendancy:
Avatar of Veil (Phasing) + Avatar of Chase (Onslaught)
Avatar of Veil and Chase provides fantastic defensive, speed, and QoL features. No other ascendancy can match it. Best used for simple mapping, but still works against end game bosses.
PoB: https://pastebin.com/7bTNQcK3
Read Detail - https://www.pathofexile.com/forum/view-thread/2077932
[Poe 3.9] Fast apparent speed Fivers Frostblades Raider Build
This build is a Claw & Shield based Frost Blades build.
It utilizes an apparent fast speed, high mobility, high evasion, and significant damage to clear all the available content.
That isn't a tanky AFK build.
It requires a certain amount of skill to Clear the hardest substance.
Pros:
+ Fast clear speed
+ Excellent dps
+ Can do all content
+ Fun and intensive playstyle Expensive Tomin/max
Cons:
- Can't do elemental reflect maps
- Not very tanky (can facetank a lot of
- stuff, but don't Jet your guard down).
Ascendancy:
Way of the Poacher > Avatar of the Slaughter > Rapid Assault > Avatar of the Chase
Or
Rapid Assault > Avatar of the Chase > Way of the Poacher > Avatar of the Slaughter
Bandits:
Alira - Good damage and resists.
Pantheon:
Major: Soul of the Brine King, Soul of Lunaris, or Soul of Solaris.
Minor: Soul of Gruthkul, Soul of Yugul, or Soul of Gharukan.
PoB: https://pastebin.com/MhwUHT5U
Read Detail - https://www.pathofexile.com/forum/view-thread/2081371
[Poe 3.9] Cheap Poe Currency to start Breakneck Clear speed Ngamahu's Flame Raider Build
We spin with cyclone, and our weapon is generating 'Molten Burst' very similar projectiles that Molten Strike is creating, which scale with area damage, fire damage, elemental damage, etc.
With the recent changes to cyclone's AOE radius and more ways to obtain Weapon Range, it's quite easy to get high AOE coverage for smooth mapping. Lastly, we use Vaal haste to get even more speed and new skill 'Dash' to close the gap.
Another exciting new mechanic is Blood and Sand gem, which allows us to switch between two stances (Sand for AOE clear, and Blood for Single-Target/Tough encounters).
Pros:
+ Jack of all trades
+ Extremely fast Clear speed, more than 300% Movement Speed!
+ Can run ALL map mods
+ Satisfying gameplay, you shouldn't get bored quickly
+ Very good at Delving
+ Relatively high single target DPS due to Molten Burst balls from the weapon
+ Cheap Poe Currency to start
+ With some investment, your life leech will keep you alive in most dangerous encounters!
+ Only one item is required, itemization of remaining gear-pieces is just an endless pleasure
+ A lot of synergies, frenzy charges, evasion, dodge, movement speed, etc.
Cons:
- No flexibility in terms of weapon itemization
- Min/maxing can be very expensive
- Jack of all trades, neither the best boss farmer nor the fastest mapper
Ascendancy:
Pantheon:
Bandits: Kill All
Main Skill: Molten Burst
PoB: https://pastebin.com/rgd4pyUH
Read Detail - https://www.pathofexile.com/forum/view-thread/2526420
[Poe 3.9] Cheap starting cost, great league starter Caustic Arrow Raider Build
This build features over 6000 life, very high evasion with up to 95% evade chance cap, 50/40% dodge/spell dodge. It's also immune to all ailments and can run any map mod. Any incoming damage can easily be solved with two instant life flasks healing you back to full life. Capable of clearing all content in the game.
Pros:
+ Cheap starting cost, great league starter
+ Very easy to play
+ Tanky end game, over 6000 life and very high evasion + dodge
+ Fast without flasks (over 100% ms, top AS)
+ Flexible build, many ways of end-game optimization
+ Can run any map mod, including "No regen."
+ Capable of clearing all end game content
+ Permanent flask uptime while mapping (except bosses)
Cons:
- Mediocre single target damage
- Slightly expensive end game gear
- Weak against spells
Bandit:
Kill All (recommended) OR spare Oak
Pantheon:
Major God:
Soul of Lunaris
Nuff said, straight up has the best synergy with the build. Others barely do anything except a few specific cases.
Minor God:
Soul of Shakari OR Ryslatha OR Garukhan
All three of them are pretty good, but my personal favorite is Shakari. Having full ailment immunity feels excellent. Use it only if you upgraded it.
Ryslatha is 2nd most useful minor god, and We use it for any end game boss encounter. It's excellent for labyrinth as well and the overall best choice if you don't want to look at pantheon ever again.
Garukhan is also an excellent option for defense during mapping. An additional evade chance is mighty, combined with high evasion.
Ascendancy:
Avatar of Veil (Phasing) + Avatar of Chase (Onslaught)
Avatar of Veil and Chase provides fantastic defensive, speed, and QoL features. No other ascendancy can match it. Best used for simple mapping, but still works against end game bosses.
PoB: https://pastebin.com/7bTNQcK3
Read Detail - https://www.pathofexile.com/forum/view-thread/2077932
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