The Berserker is an offense-oriented class that gears towards being in the heat of combat, with skills that provide unparalleled energy at a downside. Berserkers are often built around Rage and make it a lot more potent at the price of life degen with Rite of Ruin, trade consistent significant strike possibility for faster attacks with Blitz, or acquire straight-up additional damage for vulnerability with notable Ascendancy passive skill for the Berserker. It grants the user Rage when hitting an enemy, with a modest cooldown involving gaining Rage. Now Eznpc shares with you Poe 3.9 Marauder Berserker League Starter Builds. LOLTANK, as a professional Poe Currency world wide web web page, supplies protected, swiftly, and low-cost Poe Orbs for you personally. With far more than ten years of excellence, we have served a considerable number of prospects. Ought to you might be hesitating Website where to purchase Poe Exalted Orb, Eznpc is going to be an excellent selection.
[PoE 3.9] Easy to league start with The Warbringer Ground Slam Seeker Berserker Build
This build is an RT (Resolute Technique) Mace build with an emphasis on stunning, which allows for safety and more comfortable gear progression. Crit versions are viable but more expensive. Check our questions and answers for details on Crit. This build is capable of doing any content in the game, however niche things like depth 800 Auls and HoGM (Hall of Grandmasters) have much more suited builds. This build has great innate defensive mechanics such as Fortify, Warbringer heals, and its ability to stunlock enemies, making them unable to do anything but take a beating! We also run 6+ Endurance Charges, resulting in 24% physical damage reduction and 24% all res, just for beautiful things! This build uses non-meta (maces) 2 Handed weapons, and a couple of uniques that are currently underused. Gearing with rares is easy as well; get good life rolls on all gear (50-75+) along with capping resists (6 endurance charges also helps here). Intelligence and Dexterity can be a bottleneck for gear/skills, so feel free to add those to your gears, or pick up some of the +30 nodes on the tree in the meantime.
Pros:
+ Easy to league start with
+ Boss Killing and mapping
+ Very good bossing
+ Linear gear progression
Cons:
- Cannot do physical reflect
- Hardcore viability
- Needs a short ramp-up time due to rage which can suck on some bosses
- Melee build
Ascendancy:
The aspect of Carnage > War Bringer > Crave the Slaughter > Rite of Ruin
Pantheon:
Major God - Lunaris for general mapping and Solaris for bossing.
Minor God – Map/boss dependent.
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Bandit: Kill them all, or Oak as an alternative
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Primary Skill: Blood and Sand
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PoB Link: https://pastebin.com/VyrnBrU3
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2618769
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[PoE 3.9] Fast map clearer Ngamahu's Flame Cyclone Berserker Build
Eznpc Gamer picked Berserker, well, because I first started playing this as a Berserker back in 2.6. I wanted to switch over to a Chieftain, but I couldn't give up Berserker's movement speed bonuses, speed and I couldn't find a real use of the neck slot (Xoph's Blood) we free up by going Chieftain since a rare Ammy doesn't do much for non-crit builds.
Pros:
+ Fast map clearer
+ Good single target.
+ Easy to get going, but scalable with Poe currency.
Cons:
- Can't do ele reflect maps.
Ascendancy:
Crave the Slaughter > Rite of Ruin > Aspect of Carnage > Pain Reaver
Pantheon:
Major God: Lunaris
Minor God: Ralakesh.
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Bandit: Kill all
--------------------------------------
Main Skill: Cyclone
--------------------------------------
PoB Link: https://pastebin.com/Gg3NgmCj
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2251990
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[PoE 3.9] Very fast mapper Ground Slam Berserker Build
This build for Ground Slam. It's excellent at bossing and has a pretty fast apparent speed. It's cheap to gear, able to do Uber Elder on a 5link (admittedly we know the fight pretty well) And the damage and toughness scale well with the investment. Solid all-around buildable to do pretty much anything. We made this build intending for super fast apparent speed, and it just so happened to be able to grind uber elder. Impale functionally stores a percentage of the damage from a hit, and releases that percentage of the impaling hits damage every single (10% of the destruction of the punch is stored, then for the next 5 hits that 10% damage is released 5 times adding up to 50% total at which point that impale ends.) Without impale effect, this means that the first hit will not do any extra damage from piercing, but proceeding to attack five more times will say the first hit, in the end, did 50% more damage. This doesn't help much for low life enemies (we kill them too quickly anyway), but for high health bosses, this is an active 50% more damage multiplier for every hit after about a second of hitting the enemy. With the impale effect, this number can be much higher.
Pros:
+ Very fast mapper
+ All content, bossing feels great
+ Shaper and Elder have 0% physical damage reduction.
+ Very budget-friendly, good league starter. Scales well with the investment.
+ Tanky, especially with endurance charges up (not necessary), Tanked shaper slams.
+ Excellent damage, killed shaper comfortable even with 5link and 3c rare axes (Less than 0.5ex total investment)
+ High life total, 6-7k+, exceptional life leech.
+ Endurance charges on stun and frenzy charges on kill.
+ Onslaught on kill
+ Barely notice temp chains
Cons:
- Cant run Phys reflect or no leech.
- The aspect of carnage ascendancy makes us take 10% more damage
- Between blood rage and Rite of Ruin ascendancy, we take self-inflicted DoT
- Quill Fiends.
Ascendancy:
Lab 1: Pain Reaver
Lab 2: Crave the Slaughter
Lab 3: Rite of Ruin
Lab 4: Aspect of Carnage
Pantheon:
- Chose Soul of Lunaris and Soul of Gruthkul for the physical damage reduction they give.
- The soul of Shakari with The Immunity to poison unlocked is sweet.
- Pantheon is an entirely personal preference and matters little.
--------------------------------------
Bandit: Kill ALL
--------------------------------------
Primary Skill: Slot: Leap Slam
--------------------------------------
PoB Link: https://pastebin.com/AWQuqrpT
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2566504
----------------------------------------------------------------
[PoE 3.9] Easy to league start with The Warbringer Ground Slam Seeker Berserker Build
This build is an RT (Resolute Technique) Mace build with an emphasis on stunning, which allows for safety and more comfortable gear progression. Crit versions are viable but more expensive. Check our questions and answers for details on Crit. This build is capable of doing any content in the game, however niche things like depth 800 Auls and HoGM (Hall of Grandmasters) have much more suited builds. This build has great innate defensive mechanics such as Fortify, Warbringer heals, and its ability to stunlock enemies, making them unable to do anything but take a beating! We also run 6+ Endurance Charges, resulting in 24% physical damage reduction and 24% all res, just for beautiful things! This build uses non-meta (maces) 2 Handed weapons, and a couple of uniques that are currently underused. Gearing with rares is easy as well; get good life rolls on all gear (50-75+) along with capping resists (6 endurance charges also helps here). Intelligence and Dexterity can be a bottleneck for gear/skills, so feel free to add those to your gears, or pick up some of the +30 nodes on the tree in the meantime.
Pros:
+ Easy to league start with
+ Boss Killing and mapping
+ Very good bossing
+ Linear gear progression
Cons:
- Cannot do physical reflect
- Hardcore viability
- Needs a short ramp-up time due to rage which can suck on some bosses
- Melee build
Ascendancy:
The aspect of Carnage > War Bringer > Crave the Slaughter > Rite of Ruin
Pantheon:
Major God - Lunaris for general mapping and Solaris for bossing.
Minor God – Map/boss dependent.
--------------------------------------
Bandit: Kill them all, or Oak as an alternative
--------------------------------------
Primary Skill: Blood and Sand
--------------------------------------
PoB Link: https://pastebin.com/VyrnBrU3
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2618769
----------------------------------------------------------------
[PoE 3.9] Fast map clearer Ngamahu's Flame Cyclone Berserker Build
Eznpc Gamer picked Berserker, well, because I first started playing this as a Berserker back in 2.6. I wanted to switch over to a Chieftain, but I couldn't give up Berserker's movement speed bonuses, speed and I couldn't find a real use of the neck slot (Xoph's Blood) we free up by going Chieftain since a rare Ammy doesn't do much for non-crit builds.
Pros:
+ Fast map clearer
+ Good single target.
+ Easy to get going, but scalable with Poe currency.
Cons:
- Can't do ele reflect maps.
Ascendancy:
Crave the Slaughter > Rite of Ruin > Aspect of Carnage > Pain Reaver
Pantheon:
Major God: Lunaris
Minor God: Ralakesh.
--------------------------------------
Bandit: Kill all
--------------------------------------
Main Skill: Cyclone
--------------------------------------
PoB Link: https://pastebin.com/Gg3NgmCj
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2251990
----------------------------------------------------------------
[PoE 3.9] Very fast mapper Ground Slam Berserker Build
This build for Ground Slam. It's excellent at bossing and has a pretty fast apparent speed. It's cheap to gear, able to do Uber Elder on a 5link (admittedly we know the fight pretty well) And the damage and toughness scale well with the investment. Solid all-around buildable to do pretty much anything. We made this build intending for super fast apparent speed, and it just so happened to be able to grind uber elder. Impale functionally stores a percentage of the damage from a hit, and releases that percentage of the impaling hits damage every single (10% of the destruction of the punch is stored, then for the next 5 hits that 10% damage is released 5 times adding up to 50% total at which point that impale ends.) Without impale effect, this means that the first hit will not do any extra damage from piercing, but proceeding to attack five more times will say the first hit, in the end, did 50% more damage. This doesn't help much for low life enemies (we kill them too quickly anyway), but for high health bosses, this is an active 50% more damage multiplier for every hit after about a second of hitting the enemy. With the impale effect, this number can be much higher.
Pros:
+ Very fast mapper
+ All content, bossing feels great
+ Shaper and Elder have 0% physical damage reduction.
+ Very budget-friendly, good league starter. Scales well with the investment.
+ Tanky, especially with endurance charges up (not necessary), Tanked shaper slams.
+ Excellent damage, killed shaper comfortable even with 5link and 3c rare axes (Less than 0.5ex total investment)
+ High life total, 6-7k+, exceptional life leech.
+ Endurance charges on stun and frenzy charges on kill.
+ Onslaught on kill
+ Barely notice temp chains
Cons:
- Cant run Phys reflect or no leech.
- The aspect of carnage ascendancy makes us take 10% more damage
- Between blood rage and Rite of Ruin ascendancy, we take self-inflicted DoT
- Quill Fiends.
Ascendancy:
Lab 1: Pain Reaver
Lab 2: Crave the Slaughter
Lab 3: Rite of Ruin
Lab 4: Aspect of Carnage
Pantheon:
- Chose Soul of Lunaris and Soul of Gruthkul for the physical damage reduction they give.
- The soul of Shakari with The Immunity to poison unlocked is sweet.
- Pantheon is an entirely personal preference and matters little.
--------------------------------------
Bandit: Kill ALL
--------------------------------------
Primary Skill: Slot: Leap Slam
--------------------------------------
PoB Link: https://pastebin.com/AWQuqrpT
--------------------------------------
Example: https://www.pathofexile.com/forum/view-thread/2566504
----------------------------------------------------------------
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