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Most Popular Poe 3.9 Saboteur Builds - Arc & Trap & Flamethrower & Ice Trap & Icicle Mine

The Saboteur specializes in entities created by specific skills, which lie on the ground until triggered, at which point they cast a capability to enhance their utility greatly. The class also possesses other utility bonuses like blind synergy, refers to a region with radius in exactly where all enemies could be affected by the impact. Skill gems with a sphere of influence have the AoE gem tag bonuses, regeneration, and ailment immunities. Now Eznpc shares with you Most Popular Poe 3.9 Saboteur Builds - Arc & Ice Trap & Flamethrower & Icicle Mine. Eznpc as a professional Poe Currency web site delivers protected, fast and inexpensive Poe Orbs for you. With over 10 years of excellence, we have served a large number of customers. In the event you are hesitating exactly where to get Poe Exalted Orb, Eznpc is going to be a great selection.

[PoE 3.9] Massive Life Regen Arc Saboteur Build

Arc is lightning, chaining spell with the highest amount of chains in the game. Chain means it will "zap" between enemies. In 3.9, Arc can chain to another enemy is now 35 units. So it's far useful against a single target. This Build will use Arc+Trap in a shaper 5L gloves for clearing maps and 8 second fat Lightning Spire Trap in a 6L for bosses.

Tree:

Pros:
+ Great map precise speed
+ Serious firepower with a meager investment
+ End-game viable
+ Massive life regen

Cons:
- Squishy as low Life pool
- Pretty slow with a wand and Flame Dash
- Sketchy for HC

Ascendancy:

Pyromaniac, Perfect Crime, Chain Reaction, Explosive Expert (SC), or Born in the Shadows (HC)

Pantheon:
Major: Solaris, Arakaali is also incredibly strong with the regen we get from Ascendancy.
Minor: Ryslatha

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Bandit: Alira or Kill All
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Main Skill: Arc
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PoB Link: https://pastebin.com/ZqS8ATyT
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Example: http://www.pathofexile.com/forum/view-thread/2151195
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[PoE 3.9] One-shot Bosses Fire Trap & Flamethrower Trap Saboteur Build

This build focuses on using both fire traps and flamethrower traps, depending on the situation. Firetrap is an energetic map clearer and also kills bosses with ease up to tier 16 guardians, where we also get help from flamethrower traps to burn them within seconds. You can exterminate everything, including Shaper without flamethrower traps, but they are just too overpowering, so you wouldn’t want to miss the fun. This build is capable of clearing every end game content deathless, including Uber Elder, if you know what you are doing. We died once in Uber Elder because of blink arrow pathing bug so don’t count that :)
If you are worried that this build might be expensive to achieve such high damage numbers, let me ease your mind, you can clear everything on the atlas with budget gear. And even my end game gear isn’t expensive. we'll Talk about that in the gear section. Let’s move on.

Tree:


Pros:
+ You can do everything with budget gear and 5-links.
+ Can one-shot elites&beyond bosses with fire trap in even %40+ life or +% resistance modded red maps.
+ Can kill tier 16 guardians and pushes shaper to the next phase in a couple of seconds.
+ Can do every Map mode, but some are dangerous.
+ Watching flamethrowers burn everything to ashes makes you feel like a pyromaniac

Cons:
- Physical mitigation is low due to being a dodge character.
- You can’t tank everything and need to learn your character’s limits.
- It takes some time to get used to the playstyle.

Ascendancy:
Standard lab: Perfect crime
Cruel lab: Chain reaction
Merciless lab: Pyromaniac
Uber lab: Born in the shadows

Pantheon:
Major
Soul of Brine King > If you can’t position yourself well enough and get hit a lot, this might save you because we aren't stunned immune.
Soul of Lunaris > This is the one we used for everything.
Soul of Solaris > Mainly for bossing purposes and maps with the critical chance mod.
Minor
Soul of Gruthkul > Some physical mitigation for mapping.
Soul of Yugul > Upgraded version can be used for the uber elder.
Soul of Shakari > If you are low on chaos, resist and also want to be poison immune.

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Bandit: Kill All
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Primary Skill: Fire Trap, Flamethrower Trap
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PoB Link: https://pastebin.com/sghjvKgX
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Example: http://www.pathofexile.com/forum/view-thread/2179053
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[PoE 3.9] Can run all map mods Ice Trap Saboteur Build

Therefore the build has to be a bosskiller but doesn't suck at general map clearing, so Eznpc Builder ends up playing a trapper once again but changes from arc to ice trap instead since it is buffed massively in terms of number. By searching through all the trap build guides, there is very little existence of Ice Trap before the launch of 3.6 Synthesis. Across some of the Ice, Trap builds Eznpc Builder found doesn't appeal to my liking and playstyle, so Eznpc Builder theory crafted my Ice Trapper. The base mine throwing speed is now 0.25; it looks insanely fast as compared to trap throwing pace, which feels clunky and slow if there's no investment of skill points and gears into it. Regardless of all the new stuff, the ice trap is probably still excellent but needs a bit more AoE increment/buff to make this skill much more appealing to other skills IMHO. The previous buff to the AoE isn't that significant at all.


Pros:
+ Good burst damage and single target DPS.
+ 6k+ Life and reasonable life regeneration rate.
+ Can run all map mods.
+ SSF Viable.
+ Not relying on any unique gear or enchant, which is quite budget to get started.

Cons:
- Apparent speed is mediocre.
- Optimal DPS setup can be clunky for players who prefer fewer buttons to press.
- No Regen map mod is a bit tricky but can be done by not reserving any mana and bring a mana flask.
- Effective HP (EHP) won't be as high as most Mind Over Matter (MoM) Trapper builds.

Ascendancy:


Pyromaniac > Perfect Crime > Chain Reaction > Born in the Shadows

Pantheon:
Major > Soul of Brine King to prevent stun lock.
Minor > Soul of Shakari to reduce chaos damage taken and immune to poison once upgraded.

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Bandit: Alira
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Primary Skill: Ice Trap
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PoB Link: https://pastebin.com/tLDXx465
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Example: http://www.pathofexile.com/forum/view-thread/2480191
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[PoE 3.9] Clear Speed is Fast AF Icicle Mine Saboteur Build

This is an Icicle Mines build with my spin on things. The build is incredibly tanky, decent life pool with MoM, and has excellent damage and apparent speed. In Poe 3.9, Icicle Mine was providing enormous area coverage and damage at minimal cost and was also causing performance problems. These changes are intended to bring Icicle Mine in line with other mines, as well as alleviate the performance issues it was causing. The projectiles now fade over time, similar to Freezing Pulse, but without the gradual damage drop-off. In other words, the mines will have a shorter range by default but can be increased by increasing the skill's Projectile Speed. Now has four additional projectiles at all levels (from 6 at gem level 20). Now gains 1% increased Projectile Speed per 1% gem quality (from 1% increased Projectile Damage per 1% gem quality).



Pros:
+ You can survive one Shaper Ball
+ 6k+ EHP
+ Clear Speed is Fast AF
+ Great DPS even if you only use a minimum budget - EVEN GREATER IF more Poe currency is involved.
+ Kill everything in seconds in maps [Except mobs with stupid invulnerability phases. IM LOOKING AT YOU SHAPER!!]
+ 10%+ Life Regen + Immune to Shock and Ignite
+ Can Reach Depth 300+

Cons:
- Can sometimes be one hit by an unknown force in 280+ delves and t16+ maps

Ascendancy:

Saboteur > Born in the Shadows / Pyromaniac > Explosives Expert > Bomb

Pantheon:

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Bandit: Alira
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Primary Skill: Icicle Mine
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PoB Link: https://pastebin.com/Q9MLeJit
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Example: http://www.pathofexile.com/forum/view-thread/2642796
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Comments


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